Got it! HTCSync has had a recent update that breaks communication.
My solution:
Connect the device to the computer in Disk Drive mode and find the folder
"HTC Sync" in the device's root folder.
Uninstall HTCSync on the computer and reinstall using the original setup
file found on the device, thus
Exactly this code in a fresh project causes the Crash.
It also crashes when I slowly step in debug mode to the position the
exception is thrown.
The Crash occurs in exactly that moment when the dialog appears for other
exceptions where this doesnt happen.
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Hi
On 2012.04.10 19:58, Andreia Gaita wrote:
Hi,
Sorry, 4.1 came out with a bug in the x86 runtime support. The next
alpha will have this fixed.
Does it mean that we can **try** to deploy to Virtual machine with
AndroidX86 image on it??
thanks
mel
andreia gaita
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I'm having the same problem but I am and always have always run the emulator
from Visual Studio. It was working just fine before I upgraded to new
version of Mono 4 Android. After upgrading it started throwing this error
message. I am using full version of Mono for Android. Visual Studio says
i
I have run a lot of code using 4.0.6 against the x86 emulator and it all worked
as expected. Does that mean that all your code will work? I'm not sure, but
all of my examples worked. I was pleasantly surprised by this.
Wally
Date: Wed, 11 Apr 2012 10:22:14 +0200
From: mcvje...@holisticware.n
I tried deleting and re-creating the AVD and it still did not help. This
mainly seems to be a problem with versio n 2.1. Will run fine if I select a
newer version.
I really need to run version 2.1 for backwards compatibility. It always
seems like Mono for Android has more bugs and worse support
On Apr 10, 2012, at 9:24 PM, Matt wrote:
> A month is actually a long time :(. Is there a set date for the final release?
Eno mis-spoke. We're planning on the next preview release in about a week.
- Jon
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You need to make sure you either start the emulator from within the IDE
so it gets passed the correct flags, or you can start it from the
command line if you want to pass the flags yourself. By default,
emulators do not have enough space to hold the entire debug runtime.
http://docs.xamarin.c
When trying to debug apps on my HTC I get the following error:
http://mono-for-android.1047100.n5.nabble.com/file/n5630771/Unhandled_Exception.png
This applies even with the default Hello World app. It looks as though the
Mono runtime is failing to install.
Using Visual Studio 2010 with Mono f
Sucess, thank you.
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Hi friends.
I am developing a flash plugin in webview and the sites do not perform
plugin flash.
My code:
base.OnCreate(bundle);
// Set our view from the "main" layout resource
SetContentView(Resource.Layout.Main);
web_view = FindViewById(Reso
Hi friends. I am developing a flash plugin in webview and the sites do not
perform plugin flash.
My code:
http://schemas.android.com/apk/res/android";
android:installLocation="internalOnly" package="com.navegador.android"
android:versionCode="1" android:versionName="1">
I *am* starting it from the IDE. It still doesn't work.
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I'm looking for a MQTT client library to use with monodroid. Does anyone
know of one?
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On Apr 11, 2012, at 10:30 AM, craig wrote:
> I *am* starting it from the IDE. It still doesn't work.
Odd. Is this a "fresh" AVD? Or have other apps been installed onto it?
What's the output of:
adb shell df
Thanks,
- Jon
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On Apr 10, 2012, at 3:14 PM, Natanael wrote:
> Hi friends. I am developing a flash plugin in webview and the sites do not
> perform plugin flash.
These seem appropriate:
http://stackoverflow.com/questions/7102446/flash-in-webview-not-working-on-android-3-2
http://stackoverflow
Yea I just created it fresh no other apps installed. It's not a big app
either.
I tried running adb shell df and it gave me back this:
/dev: 258264K total, 0K used, 258264K available (block size 4096)
/sqlite_stmt_journals: 4096K total, 0K used, 4096K available (block size
4096)
/system: 101683
Hmm i managed to get it working.
I started the emulator manually from command line and passed it partition
size of 1024 instead of 512. For whatever reason this allowed it to install
the Mono Framework and also install my app.
After that I exited the emulator and re-started using the IDE instead
A week sounds much better. :)
Thanks,
Matt
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Thanks a lot for your reply, Now that issue is resolved and even done
sample for consuming WCF services, but later i get to know that we need
licensed version to deploy and debug in physical device, so we are trying
to drop developing our application in Mono android and going with java.
Thanks aga
Hi mono support,
I'm dynamically loading a image. The function below can be executed 3 times
be for the log box reports an error (See below). How can I recover MV space.
I tried GC.Collect() and GC finalizerwait... but with no effect.
IDE: Windows Mono for Android 4.0.6
private void sh
I never misspoke, but instead of pointless argument I'll stop giving
extraneous comments on my replies here. Thanks.
Atsushi Eno
Jonathan Pryor wrote:
On Apr 10, 2012, at 9:24 PM, Matt wrote:
A month is actually a long time :(. Is there a set date for the final release?
Eno mis-spoke. We're
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