Thanks Dragos,
Can you expand a little?
Where do I add the default code = 0?
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Whenever you are wondering if some android.jar API is bound or not,
check out our API documentation page.
http://docs.mono-android.net/?link=root:/MonoAndroid-lib
Android.AccessibilityServices and Android.Speech.Tts are there, if
that's what you meant.
Atsushi Eno
Wally McClure wrote:
After
In Android 4.0.3 Cairo.Matrix is not available so for that what i used
instead of it.
-
Regards
Pritish
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Try using default code = 0
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Jon, Any ideas on this please? I'm using the exact code you provided in the
previous posts.
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Sorry for the delay...
On Feb 6, 2012, at 5:45 PM, digitalml wrote:
> So using the above code that you posted is working for me, but the
> constructor to my .java object is being called multiple times and is
> producing some strange behavior. How many instances of my java object are
> created w
All of a sudden I had 4 days to come up with a proof of concept Android
app working on device. Only problem is I had never touched Android
development. In fact I had never even used an Android device before
(typical crazy developer assignment right?). Oh and by the way, I've
never coded in Java
We would love to know what 'roadblocks' you hit. Hopefully there is
something we can do to fix them!
Jonathan
On 2/13/2012 2:01 PM, Lee Whitney wrote:
All of a sudden I had 4 days to come up with a proof of concept Android
app working on device. Only problem is I had never touched Android
d
Lee,
I had the opposite experience. I had (what we thought was) 95% of my iPhone app
written in MonoTouch, and they were hassling me about an Android version. I
mucked around one Saturday morning, got fed up with the simulator so went out
and bought an Android phone, purchased Mono for Android,
I'm having some difficulty getting correct object types when using a C# class
as a managed wrapper for a Java android view. I posted a more detailed
question on StackOverflow: http://stackoverflow.com/q/9264487/1028144
Any help would be greatly appreciated!
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I'm trying to do something simple but I'm always getting an IllegalArgument
exception:
Context.OpenFileOutput(path, FileCreationMode.WorldReadable)
I want my file to be readable by other apps. Does anyone have experience
with this? According to the Java documentation I think I'm doing it
correc
I found the answer shortly after I posted.
Apparently when using Context.OpenFileOutput you only supply the filename
and not a path. I was supplying the full path, in my case
/data/data/MCC.Android/files/Test.txt vs. just Test.txt. The file is still
written to the same exact directory, you just
Hi,
I'm part way through porting an iOS app to Android and have found a
large number of references to System.Drawing in the iOS code. When I
checked what references I can add, System.Drawing is missing for
Android. Is this supposed to be the case and if it is, is there
anything similar to System.D
Hi,
Is it just that it is currently missing or is there another reason why
parent_match isn't recognised with m4a?
Thanks
Paul
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I don't think iOS has full System.Drawing either, just some helper
classes like Color, Rectangle, and Point.
If that's all you need, you can easily pull in the individual classes from:
https://github.com/mono/mono/tree/master/mcs/class/System.Drawing
Jonathan
On 2/13/2012 7:59 PM, Paul Johns
Are you targeting Android 2.2 or greater?
match_parent was added in Android 2.2 (API Level 8)
http://developer.android.com/reference/android/view/ViewGroup.LayoutParams.html#MATCH_PARENT
Jonathan
On 2/13/2012 8:00 PM, Paul Johnson wrote:
Hi,
Is it just that it is currently missing or is the
On Feb 13, 2012, at 8:59 PM, Paul Johnson wrote:
> I'm part way through porting an iOS app to Android and have found a large
> number of references to System.Drawing in the iOS code.
Behold! System.Drawing!
http://androidapi.xamarin.com/?link=N%3aSystem.Drawing
However, look closely at
Override the Draw or OnDraw method of any View inheritor. You will get a
Canvas object passed in to that method that has a very similar interface to
System.Drawing.Graphics. If you need a finite amount of scrolling, you
could write your own inheritor of HorizontalScrollView and override his
Draw me
When setting a different project than the Mono for Android project as the
StartUp project, I still get prompted to start a simulator when
running/debugging from Visual Studio. I think this is a bug. I don't need
any emulators running for my other executable project that targets a
different platform
It should be following the solution settings of which projects you want
to deploy. If you do not want your MFA project to deploy, go to
Configuration Manager and uncheck "Deploy" for that project.
Hope this helps!
Jonathan
On 2/13/2012 11:54 PM, Brannon King wrote:
When setting a different p
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