After a double check, i discovered that i removed the RunOnUiThread from
the loop.
The code was something like
button.Click += delegate {
button.Text = string.Format ("{0} clicks!", count++);
new Thread(() => {
TextView textView = Fi
On May 30, 2013, at 11:50 AM, Daniele Salvatore Albano
wrote:
> i'm experiencing a VERY strange bug: after a lot of tests i've founded the
> source of my problem and it appers to be a stupid line of code that i use to
> update a "clock" on the main activity.
>
> dateTimeTextView.Text = DateTim