Re: [mono-android] Unable to debug with physical devices in 1.9

2011-10-14 Thread sound
Yes, after update to 1.9.1 all is ok. -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Unable-to-debug-with-physical-devices-in-1-9-tp4853768p4887648.html Sent from the Mono for Android mailing list archive at Nabble.com. _

Re: [mono-android] Unable to debug with physical devices in 1.9

2011-10-06 Thread Jonathan Pryor
On Oct 5, 2011, at 6:48 AM, sound wrote: > I have the same problem with debugging after upgrade to 1.9. After build, > package does not contains mdb for gui library, all others i can debug. This should have been fixed in yesterday'd 1.9.1 release. Are you on 1.9.1? Thanks, - Jon ___

Re: [mono-android] Unable to debug with physical devices in 1.9

2011-10-06 Thread sound
I have the same problem with debugging after upgrade to 1.9. After build, package does not contains mdb for gui library, all others i can debug. -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Unable-to-debug-with-physical-devices-in-1-9-tp4853768p4872267.html Sent

Re: [mono-android] Unable to debug with physical devices in 1.9

2011-09-30 Thread Jonathan Pobst
Fixed for the next preview. Thanks again for the detective work, made it easy to find the bug! Jonathan On 9/29/2011 11:41 PM, SRI wrote: > HI, > I created a New Application Project and set a Break Point > and was able to debug on device. > > When I set the Mono Andro

Re: [mono-android] Unable to debug with physical devices in 1.9

2011-09-30 Thread Elan Hasson
I can confirm that Linking was my issue. On Fri, Sep 30, 2011 at 12:53 AM, Jonathan Pobst wrote: > Actually, this helps a lot. Building packages with linking sends things > down a very different code path. Linking is generally only used with > Release mode, so debugging with linking isn't test

Re: [mono-android] Unable to debug with physical devices in 1.9

2011-09-29 Thread Jonathan Pobst
Actually, this helps a lot. Building packages with linking sends things down a very different code path. Linking is generally only used with Release mode, so debugging with linking isn't tested. This gives me something to work from. Thanks for your investigation on this! Jonathan On 9/29/

Re: [mono-android] Unable to debug with physical devices in 1.9

2011-09-29 Thread SRI
HI, I created a New Application Project and set a Break Point and was able to debug on device. When I set the Mono Android Options Linking - None, Use Shared Runtime (false) -- Can Debug Linking - None, Use Shared Runtime (true) -- Can Debug

Re: [mono-android] Unable to debug with physical devices in 1.9

2011-09-29 Thread Elan Hasson
I seem to have lost the ability to also debug in the emulator. On Thu, Sep 29, 2011 at 2:40 PM, Jonathan Pobst wrote: > This doesn't explain why you would be able to debug on the emulator. Can > you try it again and see if the .mdb's are being included there? > > Jonathan > > > On 9/29/2011 1:27

Re: [mono-android] Unable to debug with physical devices in 1.9

2011-09-29 Thread Jonathan Pobst
This doesn't explain why you would be able to debug on the emulator. Can you try it again and see if the .mdb's are being included there? Jonathan On 9/29/2011 1:27 PM, Elan Hasson wrote: > no .MDBs are being included. and yes i am in debug configuration. > > On Thu, Sep 29, 2011 at 2:24 PM, Jon

Re: [mono-android] Unable to debug with physical devices in 1.9

2011-09-29 Thread Elan Hasson
no .MDBs are being included. and yes i am in debug configuration. On Thu, Sep 29, 2011 at 2:24 PM, Jonathan Pobst wrote: > Weird, it works here. > > Is this just a single project that isn't including the .mdb or is it > libraries that the mfa project references whose .mdb's aren't being > includ

Re: [mono-android] Unable to debug with physical devices in 1.9

2011-09-29 Thread Jonathan Pobst
Weird, it works here. Is this just a single project that isn't including the .mdb or is it libraries that the mfa project references whose .mdb's aren't being included? Are you sure you are using the Debug configuration? Jonathan On 9/29/2011 12:54 PM, Elan Hasson wrote: > No Debug files are

Re: [mono-android] Unable to debug with physical devices in 1.9

2011-09-29 Thread Elan Hasson
No Debug files are being included in the APK. The android debug log is pretty annoying as it lags my machine (probably time to upgrade :)) and crashes visual studio often. On Thu, Sep 29, 2011 at 12:22 PM, Jonathan Pobst wrote: > 2 things to check: > > - View the Android Debug Log and it shou

Re: [mono-android] Unable to debug with physical devices in 1.9

2011-09-29 Thread Elan Hasson
The debug log crashes visual studio when i attempt to scroll a lot also. On Thu, Sep 29, 2011 at 12:22 PM, Jonathan Pobst wrote: > 2 things to check: > > - View the Android Debug Log and it should have some messages about > initializing the debugger: > > http://android.xamarin.com/**Documentatio

Re: [mono-android] Unable to debug with physical devices in 1.9

2011-09-29 Thread SRI
Hi, I have also experienced this using version 1.9. The debug files are not in the APK. During Compilation, the debug files are not included. Best Regards, Sridharan Srinivasan Alias Sri. On Fri, Sep 30, 2011 at 12:22 AM, Jonathan Pobst wrote: > 2 things to check: > > - View t

Re: [mono-android] Unable to debug with physical devices in 1.9

2011-09-29 Thread Jonathan Pobst
2 things to check: - View the Android Debug Log and it should have some messages about initializing the debugger: http://android.xamarin.com/Documentation/Guides/Android_Debug_Log - Rename your .apk to .zip, look in the assemblies directory inside it, and see if the debug symbols are there (.m

Re: [mono-android] Unable to debug with physical devices in 1.9

2011-09-29 Thread Elan Hasson
It runs fine without stopping at breakpoints. On Thu, Sep 29, 2011 at 12:11 PM, Jonathan Pobst wrote: > What happens when you try? > > - Is there an error? > - Does VS go into debug mode? > - Does it run fine but doesn't stop at breakpoints? > > Jonathan > > > > On 9/29/2011 11:03 AM, Elan Hasso

Re: [mono-android] Unable to debug with physical devices in 1.9

2011-09-29 Thread Jonathan Pobst
What happens when you try? - Is there an error? - Does VS go into debug mode? - Does it run fine but doesn't stop at breakpoints? Jonathan On 9/29/2011 11:03 AM, Elan Hasson wrote: > Hello List, > > Hopefully this is just a configuration issue-- I am unable to debug by > placing breakpoints in

[mono-android] Unable to debug with physical devices in 1.9

2011-09-29 Thread Elan Hasson
Hello List, Hopefully this is just a configuration issue-- I am unable to debug by placing breakpoints in my C# code and deploying to my physical devices. I am using MonoDroid 1.9 and VS2010 on Windows 7. Prior to using physical devices, I was able to step through (albeit slowly) code using the