0100
To: Discussions related to Mono for Android
mailto:monodroid@lists.ximian.com>>
Cc: Steven Pack <mailto:steven_john_p...@yahoo.com.au>>
Subject: Re: [mono-android] Sharing code between iOS, Android and
Windows Phone
Hi
On 2011.11.07 08:16, Steven Pack wrote:
Hi All,
I'm
;>
Cc: Steven Pack <mailto:steven_john_p...@yahoo.com.au>>
Subject: Re: [mono-android] Sharing code between iOS, Android and
Windows Phone
Hi
On 2011.11.07 08:16, Steven Pack wrote:
Hi All,
I'm using Xamarin, specifically because I'd like to share as much
code as possible b
Pack
Subject: Re: [mono-android] Sharing code between iOS, Android and Windows
Phone
Hi
On 2011.11.07 08:16, Steven Pack wrote:
>
>
>
> Hi All,
>
>
>
>
>
>
> I'm using Xamarin, specifically because I'd like to share as much cod
Hi
On 2011.11.07 08:16, Steven Pack wrote:
Hi All,
I'm using Xamarin, specifically because I'd like to share as much code
as possible between the platforms. I've noticed I can only reference
library projects that target "Mono for Android x.x". I'd hoped to be
able to simply create a Mono cla
I have a post here that talks about how to share code via linked files:
http://www.gregshackles.com/2010/12/shared-libraries-for-windows-phone-7-monodroid-and-beyond/
On Mon, Nov 7, 2011 at 2:16 AM, Steven Pack
wrote:
> Hi All,
>
> I'm using Xamarin, specifically because I'd like to share as much
What I do is to make a solution for each platform, and have a "master"
solution with all the code that can be shared between the apps. This
is mostly business logic as how to receive data from our servers, most
of the domain model and so forth. This master project has its files
linked into the spec
>How does one go about sharing code?
You have given the answer yourself, you share the code (not the assembly).
So create a project file per platform, which allows you to place the
platform specific references and if necessary add platform specific
compiler constants + ifdefs.
On Mon, Nov 7, 20
Hi All,
I'm using Xamarin, specifically because I'd like to share as much code as
possible between the platforms. I've noticed I can only reference library
projects that target "Mono for Android x.x". I'd hoped to be able to simply
create a Mono class library and only use the classes supported by