Hi, Paul.
You're right. I was in debug mode.
When I switch to Release mode Visual Studio makes the proper changes to the
Mono Android Options.
After rebuilding the project and running the command that Andrew suggested,
the app installs and I can run it.
Thanks,
Mike
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Hi, Paul.
You're right. I was in debug mode.
When I switch to Release mode Visual Studio makes the proper changes to the
Mono Android Options.
After rebuilding the project and running the command that Andrew suggested,
the app installs and I can run it.
Thanks,
Mike
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Hi,
milop wrote
>
> Thanks, Andrew.
>
> That installs my app, but it doesn't install the Mono runtimes.
>
> How do I get those installed?
>
> Mike
>
>From what I understand, the mono runtimes are statically linked to the
executable
Paul
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Thanks, Andrew.
That installs my app, but it doesn't install the Mono runtimes.
How do I get those installed?
Mike
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Sent from the Mono for Android m
Just use adb.exe in the \Android\android-sdk\platform-tools folder in cmd.exe
or a bat file as follows:
adb.exe install "C:\Program Files (x86)\yourapp.apk"
Make sure Settings>Applications>Development>USB debugging is checked on your
device.
Regards...Andrew
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Hello,
I am writing an app for company use and will not be publishing it to the
store.
How do I go about getting the app and the Mono runtimes installed on the
Android devices?
Thank you,
Mike
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