Re: [mono-android] Cannot get Hello World to work...

2011-12-20 Thread Tom Opgenorth
Just curious, you have snapshots turned on for your AVD? If so, turn them and try to start the AVD and send your app to it. On Tue, Dec 20, 2011 at 14:58, mattbrand wrote: > Hmm. I reinstalled the Android SDK Tools, and I now have my default > partition > size at 512Mb. But I'm still getting th

Re: [mono-android] Cannot get Hello World to work...

2011-12-20 Thread mattbrand
Hmm. I reinstalled the Android SDK Tools, and I now have my default partition size at 512Mb. But I'm still getting this error: Waiting for device Getting package list from device Internal error. Object reference not set to an instance of an object. I've tried this through 4.0.3 and 2.3.3. I thin

Re: [mono-android] Cannot get Hello World to work...

2011-12-20 Thread Tom Opgenorth
Hmmm, interesting. I don't typically start up my emulator via the IDE, and I don't have this problem as a rule of thumb. On Tue, Dec 20, 2011 at 09:27, Jonathan Pryor wrote: > On Dec 19, 2011, at 8:05 PM, mattbrand wrote: > > Taking your advice, I got the emulator to start up correctly using th

Re: [mono-android] Cannot get Hello World to work...

2011-12-20 Thread Jonathan Pryor
On Dec 19, 2011, at 8:05 PM, mattbrand wrote: > Taking your advice, I got the emulator to start up correctly using the AVD > Manager. That's probably the problem. When you start an emulator via the AVD Manager, the resulting emulator has a _tiny_ /data partition (64MB), which isn't enough to st

Re: [mono-android] Cannot get Hello World to work...

2011-12-19 Thread Tom Opgenorth
The next thing that jumps to mind is that perhaps the Mono Runtime libraries aren't already installed. But MonoDevelop should be doing that for you, I would assume. On Mon, Dec 19, 2011 at 18:05, mattbrand wrote: > OK, thanks for the quick reply! > > Taking your advice, I got the emulator to sta

Re: [mono-android] Cannot get Hello World to work...

2011-12-19 Thread mattbrand
OK, thanks for the quick reply! Taking your advice, I got the emulator to start up correctly using the AVD Manager. All the devices that I had before (one for each 10, 8 and 7) all had x's next to them, so they weren't starting correctly. I created a new Android Virtual Device using platform 4.0.3

Re: [mono-android] Cannot get Hello World to work...

2011-12-19 Thread Tom Opgenorth
Sometimes it can take the emulator a while to start up (especially on older hardware). It's a general Android complaint, not specific to M4A. Try starting up the emulator first, and then when it is running run your application. If you disable animations and scale down the size of the emulator it m

[mono-android] Cannot get Hello World to work...

2011-12-19 Thread mattbrand
Hi all. I feel ignorant posting this question, but I cannot get the example Android app to work. I downloaded Xamarin, installed everything fine, then using this page: http://docs.xamarin.com/android/getting_started/hello_world I followed the instructions, and created a new Mono For Android Appl