Hey Guys,
We're still working on porting our iOS/WP7 app to Android and we're hitting
a road block...
Basically, the app crashes at random times when loading things, creating
shaders, parsing data, etc...
Most of it seems memory related since we're getting the errors mostly in
Array.Resize() or o
I've found my answer,,, It looks like we're running out of memory...
--
Matt
On Thu, Aug 9, 2012 at 9:02 PM, Matthieu Laban wrote:
> Hello Guys,
>
> We're hitting a wall with a random issue that happens on multiple places
> in our code. The app quits and all we get
Hello Guys,
We're hitting a wall with a random issue that happens on multiple places in
our code. The app quits and all we get is a stack trace, the last call in
the stack is always System.Array.Resize().
We sometimes call it directly, and sometimes it is called in the internal
workings of List.
Hello Guys,
I'm trying to read a file where I need the position in the file stream
and occasionally seek in the file. The size of that file can vary from some
KB to a few MB.
I've tried using Assets.Open but accessing the Length or Position property
throws an exception. Tried setting the access f