You need to increase the Java heap size, the java side of the google play
component needs a fair chunk of memory to compile.
You can do this in Xamarin Studio on the projects Android Build->Advanced
tab, there is a box to enter the Java heap size. I have this set to 500M
If you are using visual st
I'm afraid not.
On Tue, May 14, 2013 at 2:13 PM, Francesco Colombo <
francesco.colo...@gmail.com> wrote:
> Is this method GLView.setPreserveEGLContextOnPause available on
> Xamarin.Android?
>
>
> ___
> Monodroid mailing list
> Monodroid@lists.ximian.c
; but that doesn't catch it.
>
> George
>
> Date: Thu, 25 Apr 2013 15:38:35 +0100
> From: Dean Ellis
> To: Discussions related to Mono for Android
>
> Subject: Re: [mono-android] Debugging Nexus 10 reboots while app open
> Message-ID:
> k0vsihm
25): #07 pc 0004679f /system/lib/libandroid_runtime.so
> (android::AndroidRuntime::javaThreadShell(void*)+66)
> I/DEBUG ( 125): #08 pc 00010dcd /system/lib/libutils.so
> I/DEBUG ( 125): #09 pc e3d8 /system/lib/libc.so
> (__thread_entry+72)
> I/DEBUG
George
you can try running
adb -d logcat > android.log
while the device is attached via USB and just leave it running. It should
log everything to the log file then.
Dean
On Thu, Apr 25, 2013 at 11:23 AM, Paul Johnson
wrote:
> Hi,
>
>
> What I need is suggestions on how to debug this as I h
Hi Guys
I totally agree with the no dependencies route.
The reason for the request was principly for enterprie base
deployments. For example for our app, we know what api level we are
working on, we know the hardware , we know the user wont be updating
the device. So a Shared Release runtime that