Hello,
I assume all of those issues are related and tracked at:
https://bugzilla.xamarin.com/show_bug.cgi?id=5703
It could be workarounded by using MonoDevelop on Windows so far.
HTH,
Atsushi Eno
Wally McClure wrote:
Hi guys. Check out the url below. I've found two designer bugs this
eve
Hello,
Wally McClure wrote:
I have a suggestion. When something is deprecated, can you create
some intellisense that provides a suggestion on what to do? For
example, I'm writing an example in the contacts area and I have come
across some constants that are giving a deprecated warning. Isn'
Hi, thanks for the report. It gave us another inputs on binding
implementation.
I tried it this weekend, and noticed that it complains about missing "R"
class, which noticed me that R class is *not* included in the library
project jar and hence fails for incomplete type resolution.
This ne
Hi guys. Check out the url below. I've found two designer bugs this evening,
and maybe 3. Here are the issues that I have found:The resource qualifiers in
the designer appear to be all bunched up. I was not getting this at at 1024 x
768. It got this at at 1600 x 900.I attempted to chang
I am attempting to implement a new "BadgeElement" class within the MonoDroid
Dialog project, which is going well.
I'm also trying to implement the lazy loading code for the "ImageLoader"
class, within this new BadgeElement.
Within my BadgeElement, I've implemented an IImageUpdated class with
"Ima
Ok, scratch previous email. I am a little bit stupid and had two
OnCreateLoader methods.
I have updated my code to: http://pastebin.com/Zi9438d4
Unfortunately, I am getting a bunch of errors. Here's what I am getting from
ddms.
http://pastebin.com/GZGCQMAi
I'm doing this in an Android 4.0.3
Hi everyone. I'm trying to write up a sample up to use a content loader, which
is support in 4.2 (yes). I'm trying to translate this code on the
google site at the bottom of the page:
http://developer.android.com/guide/components/loaders.html
I have gotten as far as this code here: h
Hey list,
I just made a sample project with a pretty advanced color picker, as I
could not find any for Mono for Android. So I made a port of one. Just
keep in mind that there are some issues with the GREF count as
resources are not being recycled right now, though it seems to work
fine and when t
I'm curious about the quick settings menu with M4A and the KindleFire.
I'm currently having some issues with the app to return correctly after
changing the volume. My app never returns to the "onRenderFrame" after the
quick settings menu is accessed. My 'OnResume' callback is hit in my
Android A
Interesting... I just tried adding to my manifest and the icon appeared on the next deploy and seems to
update without trouble.
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