[mono-android] Trying to build against API-10 and cant

2011-09-13 Thread Brian Graham
Hi all, Not sure if i've done something stupid but I'm trying to target the 2.3.3 API-10 platform and I cannot see how to do it. I have only installed the Android SKD for 10 and I have installed the latest Mono for Android. When I create a new project it automatically gets API-8 and when I try an

Re: [mono-android] Testing International scenarios

2011-09-13 Thread Tomasz Cielecki
It is possible to change settings though the android debugger shell i.e: adb shell 'setprop persist.sys.language en; setprop persist.sys.country GB; stop; sleep 5; start' would change the locale to en_GB. You can also pass system properties when starting the emulator: emulator -avd MonoDroid -pr

Re: [mono-android] Slow/poor performance

2011-09-13 Thread efontana
4:14 you need to remove all these things from the csproj: 14:14 ..\debug.keystore 14:14 ..\debug.keystore 14:14 android 14:14 androiddebugkey 14:14 android 14:15 That was it! Thanks. 14:16 np Thanks to jpobst that fixed the problem. -- View this message in context: ht

Re: [mono-android] Slow/poor performance

2011-09-13 Thread efontana
I'm also getting this error about the jarsigner: Microsoft (R) Build Engine Version 4.0.30319.1 [Microsoft .NET Framework, Version 4.0.30319.235] Copyright (C) Microsoft Corporation 2007. All rights reserved. Build started 9/13/2011 1:55:51 PM. Project "C:\Users\eric\Downloads\splash\SplashApp.c

Re: [mono-android] How to deploy App To Market

2011-09-13 Thread mcgear
Thank you for pointing that out, however I never actually call that method from within my code base. Which would lead me to believe that this bug exists inside the actual Mono Implementation. Unless I am missing something. I will try a few more things on my end to see if i can lend more informat

[mono-android] Testing International scenarios

2011-09-13 Thread Neal
Hello, I am in the US so that's what my Droid X is set to and therefore what I test against. I have a problem where my international users are able to first run the app and then something happens and it won't start again. I'm not sure why! It's the same code as my iPhone/iPad app so that has

[mono-android] Extending TextView

2011-09-13 Thread Martyn Wendon
Morning all, I'm probably doing something silly, but I can't seem to get the following code to work. I'm extending the TextView Class to make rotatable text. public class RotatingTextView : TextView { private int _RotationDegrees; private int _RotationPointX;