Thank you Narcís for your reply.I have some more questions .
I have a dll which is coded in native language and wrapped with managed
C++/CLI .
I can reference and use this assembly without any problem in my .Net
project. Can I use this assembly in android also ?? I had read that android
support
If this helps anyone, it was my final re-work... (thanks Brian and John)
// using Android.Net
try
{
ConnectivityManager cm = (ConnectivityManager)GetSystemService(
Android.Content.Context.ConnectivityService );
NetworkInfo[] info = cm.GetAllNetworkInfo();
StringBuilder
Thanks for the update. It would be nice if the powers that be would alert
their customers whether or not this product is being killed. With a paid,
unusable product and seemingly no vendor support left for it, our company is
trying to decide if a credit card charge back is the most prudent course
I called Novell Support today. The are planing to establish a MonoDroid
Support. Until then i guess we have to wait and use the emulator...
Dewitt
Gesendet von: monodroid-boun...@lists.ximian.com
20.05.2011 21:38
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Discussions related to Mono for Android
An
monodroid@lis
Hello,
It seems that for some reason the file is not being 'registered' as an
actual asset file, even if being bundled with the apk.
To do so, click on the file on the solution explorer, and then change "Build
action" to "AndroidAsset" in the properties window.
Carlos.
2011/5/24 david.chhang
Hello,
The "The device does not support the minimum SDK level specified in the
manifest." indicates that the device is using an Android version that is
older than the specified in the project (8 by default). You may try to
specify an older Android version -6 or 7- in the solution and try again.
C
Hello Mahesh,
A little subset of the System.Drawing functionality is implemented in the
OpenTK.dll assembly, shipped with Mono for Android. This includes:
System.Drawing.Point, System.Drawing.Rectangle, System.Drawing.Size, float
equivalents, System.Drawing.Color and little more. For the rest y
Hello All;
I am trying to port a .Net imaging project to android, in which I had used
System.Drawing namespace for rendering and processing the image,also I had
largely used "Image" and "Bitmap" classes. Is it possible to used
System.Drawing dll in mono android
Regards
Mahesh
Hi,
I just want to access to a .txt file in the assets folder. this is my code :
protected override void OnCreate (Bundle bundle)
{
base.OnCreate (bundle);
var tv = new TextView(this);
Hi all ,
i set up monodriod for VS2010 . i created hello world program in
VS2010 . Its run perfectly fine in MonoDriod . I want to run this
application in andriod emulator . i ran my andriod emulator .. on deploying
i can see my emulator in rnning device window . when i select my emulator i
ok thanks ! I find another solution to access to my configuration file, I
create my own configuration manager.
thanks a lot
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