I have question about a performance quirk on OpenBSD, but I'm not really sure
how to address it, or what the root cause even is; that being how multithreaded
applications (libpthread?) behave (notably, games).
I have tested many applications, the behavior is the same in all of them, but
I'll talk
gh systat
hasn't really given me any revelations either. :/
If anyone has a hunch where I should check, or if you need me to test a
different software, I'd be more than happy to.
Regards,
Stefmorino
On Sat, Mar 28, 2020, at 09:00:21AM +, Otto Moerbeek wrote:
> On Fri, Mar 27,
For those unaware, the E585 is a 2017 AMD Ryzen Thinkpad with Vega mobile
graphics (similar to the A485 but cheaper). Due to its newness, I wasn't even
sure if it was going to boot when I ordered it, but for the most part,
everything works decently well. There are a few major problems, but nothi
On all my machines utilizing AMDGPU, I've had issues with stability, lots of
hang ups and freezes, correlating to video memory in some way (my low memory
vega iGPU hangs far quicker and in many more scenarios than my dGPU in my
desktop). After my inexperienced (but extensive) testing, I've figur
wscons was the proper resolution, no clipping on either side (1920x1080), and
device was properly identified as Fiji. Inside of X, the cursor was incorrect
unless SWcursor was set in xorg.conf (off by 1 error?); ShadowPrimary works
properly. Suspend and hibernate were both broken, suspend would
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