Re: Nested servers frame rate

2013-12-18 Thread Kevin Gunn
I don't have another theory. I would think its the extra "free" buffer especially with insanely high fps rates. can we get some mobile device based numbers as well ? br, kg On Wed, Dec 18, 2013 at 3:07 AM, Daniel van Vugt < daniel.van.v...@canonical.com> wrote: > I'll work on getting numbers. In

Re: Nested servers frame rate

2013-12-18 Thread Daniel van Vugt
I'll work on getting numbers. In the mean time, any other theories on why nesting is sometimes faster? I think the first logical step is to assume nesting shouldn't be faster. But instead non-nested is being throttled somehow, like already described. On 18/12/13 17:04, Thomas Voß wrote: On

Re: Nested servers frame rate

2013-12-18 Thread Thomas Voß
On Wed, Dec 18, 2013 at 10:01 AM, Daniel van Vugt wrote: > The issue is in your response: "almost immediately" :) > > At present, "almost immediately" means waiting for a round trip. Whereas we > can do better than that in theory, by pushing free buffers to the client as > soon as they're availabl

Re: Nested servers frame rate

2013-12-18 Thread Daniel van Vugt
The issue is in your response: "almost immediately" :) At present, "almost immediately" means waiting for a round trip. Whereas we can do better than that in theory, by pushing free buffers to the client as soon as they're available. On 18/12/13 16:58, Thomas Voß wrote: On Wed, Dec 18, 2013

Re: Nested servers frame rate

2013-12-18 Thread Thomas Voß
On Wed, Dec 18, 2013 at 9:43 AM, Daniel van Vugt wrote: > At first glance, comparing frame rates between direct (single) and nested > (double) server configurations reveals nothing unexpected... > > Full screen > Direct (bypass) 2600 > Direct (bypass off) 2400 > Nested (bypass) 2450 > Nested (bypa

Nested servers frame rate

2013-12-18 Thread Daniel van Vugt
At first glance, comparing frame rates between direct (single) and nested (double) server configurations reveals nothing unexpected... Full screen Direct (bypass) 2600 Direct (bypass off) 2400 Nested (bypass) 2450 Nested (bypass off) 2330 But for surfaces which can't be bypassed, something stra