The following seems to only not work in GCC (neither MinGW nor native
GCC), but it compiles fine in MSVC.
```
template
struct A
{
int numElements;
T* elements;
};
template
class B : public A
{
B(int newNumElements)
{
numElements = newNumElements; // This fails with error.
Correction, it apparently doesn't go away if I restart my computer, I
only thought it did.
It actually is only NULL for the touchpad in my laptop, but not for the
mouse, thus using the touchpad and then the mouse I thought it went
away.
I've tested it in visual studio now too, and it happens
It seems to go away if I restart my computer, but it seems absurd that I
should have to restart my computer.
It also very quickly reappears.
My application doesn't have any memory leaks (I've checked using wrap
malloc and wrap free).
I've registered two RAWINPUTDEVICE elements, both have..
*
Not sure if this message is sent correctly as sending the word "help" as
in the welcome message's body/subject (I tried both) did not return any
instruction message as claimed.
I.e. talking about the Data Display Debugger for gdb that comes with
mingw.
I have seen others ask for a port of DD