Re: [Mesa-dev] 7.8, round 2.

2010-08-05 Thread tom fogal
Marek Olšák writes: > On Thu, Aug 5, 2010 at 8:00 PM, tom fogal wrote: > > > tom fogal writes: > > > git://people.freedesktop.org/~tfogal/mesa > > > http://cgit.freedesktop.org/~tfogal/mesa/log/?h=7.8 > > > > > &

Re: [Mesa-dev] 7.8, round 2.

2010-08-05 Thread tom fogal
Alex Deucher writes: > On Thu, Aug 5, 2010 at 3:45 PM, tom fogal wrote: > >> > >   git://people.freedesktop.org/~tfogal/mesa > >> > >   http://cgit.freedesktop.org/~tfogal/mesa/log/?h=7.8 > > Can you revert 66ad60399ae005084ad8c07569a1c9a461c39ec9? >

Re: [Mesa-dev] VTK Offscreen Segfaults

2010-08-05 Thread tom fogal
"Kevin H. Hobbs" writes: > On 08/04/2010 05:58 PM, tom fogal wrote: > > If you can find the commit that started the trouble (using git > > bisect), that might shed some light. > > With my script adjusted to only report when the test started &

Re: [Mesa-dev] VTK Offscreen Segfaults

2010-08-05 Thread tom fogal
Brian Paul writes: [snip] > My other hunch is something is duplicated in the libOSMesa and libGL > libraries that's causing things to blow up in general. This is a good hunch. I don't know how closely you've been following the thread, Brian, but previously I brought up how it was important that

Re: [Mesa-dev] VTK Offscreen Segfaults

2010-08-06 Thread tom fogal
"Kevin H. Hobbs" writes: > On 08/05/2010 06:30 PM, tom fogal wrote: > > Is your test multithreaded, by any chance? > > I can't really answer this : it's VTK's test. > > When I run the test in gdb it tells me : > > [Thread debugging using

Re: [Mesa-dev] VTK Offscreen Segfaults

2010-08-06 Thread tom fogal
"Kevin H. Hobbs" writes: > On 08/05/2010 07:07 PM, tom fogal wrote: > > Brian Paul writes: > >> My other hunch is something is duplicated in the libOSMesa and libGL > >> libraries that's causing things to blow up in general. > >> > &g

Re: [Mesa-dev] 7.8, round 2.

2010-08-06 Thread tom fogal
tom fogal writes: > tom fogal writes: > > the branch is at: > > > > git://people.freedesktop.org/~tfogal/mesa > > http://cgit.freedesktop.org/~tfogal/mesa/log/?h=7.8 > > I'd like to push this to 'origin' tomorrow, if there are no > complai

Re: [Mesa-dev] VTK Offscreen Segfaults

2010-08-06 Thread tom fogal
"Kevin H. Hobbs" writes: > On 08/06/2010 03:15 PM, tom fogal wrote: > > If you could build VTK with just a single GL library -- i.e. with > > just libOSMesa or just libGL, but not both -- and could reproduce > > the crash,= that would rule out my symbol collision

Re: [Mesa-dev] VTK Offscreen Segfaults

2010-08-10 Thread tom fogal
"Kevin H. Hobbs" writes: > On 08/10/2010 02:47 PM, Kevin H. Hobbs wrote: > With VTK_USE_X:BOOL=OFF the test also passes with libGL.so and > libOSMesa.so switched that is > > VTK_USE_X:BOOL=OFF > OPENGL_gl_LIBRARY:FILEPATH=/home/kevin/mesa/lib/libOSMesa.so > OSMESA_LIBRARY:FILEPATH=/home/kevin/mes

Re: [Mesa-dev] Mesa symbol visibility

2010-08-11 Thread tom fogal
"Kevin H. Hobbs" writes: > When I do : > > ./autogen.sh --with-driver=xlib --disable-gallium --enable-debug > > I get for example : > > $ nm lib/libGL.so | grep glDepthFunc > 0020ce30 T glDepthFunc > $ nm lib/libOSMesa.so | grep glDepthFunc > 001ca760 T glDepthFunc > > As I und

Re: [Mesa-dev] VTK Offscreen Segfaults

2010-08-11 Thread tom fogal
Dan Nicholson writes: [snip] > So, sorry for not reading the whole thread, but is GL being linked > because it's needed by the app, because pkg-config said so, or > because the linker added it? It's needed by the app. Not really, it's not used at runtime, but needed at link time because the app

Re: [Mesa-dev] Mesa symbol visibility

2010-08-12 Thread tom fogal
"Kevin H. Hobbs" writes: > On 08/11/2010 05:18 PM, tom fogal wrote: > > Right. This is exactly why Mesa's name mangling exists. > > You mean you haven't been mangling this whole time? I guess I haven't > > been reading these mails closely enough. &

Re: [Mesa-dev] Mesa symbol visibility

2010-08-12 Thread tom fogal
Dan Nicholson writes: [snip] > A possible compromise here would be to put glX* stubs in OSMesa, but > _that_ seems perverse, too. That would be wonderful for us, though ;) Can we go the other way? Put OSMesa symbols in libGL? That feels an iota less gross to me. Still, some day I'd like to pa

Re: [Mesa-dev] [PATCH] rtasm/translate_sse: support Win64

2010-08-15 Thread tom fogal
Luca Barbieri writes: > I just discovered that Microsoft wisely decided to use their own > calling convention on Win64... > > This hasn't actually been tested on Win64 though. Does mingw or cygwin support win64? I don't know if it's just MS that uses a new calling convention, or all win64 code,

Re: [Mesa-dev] Split libGLU into its own repository?

2012-08-28 Thread tom fogal (travel)
#x27;t actually rely on any such functionality, so this is going to be okay for us. Acked-by: Tom Fogal Thanks, -tom ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev

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