(unless I'm missing something).
Thanks,
Shervin
On Wed, Jun 10, 2015 at 11:44 AM, Matt Turner wrote:
> On Wed, Jun 10, 2015 at 11:25 AM, Shervin Sharifi
> wrote:
> > Hi,
> >
> > This may not be the right forum to ask this, but I didn't know of a
> better
&
Thanks Ian.
If I want to implement the actual CompSize function, how should I figure
out the details?
Thanks,
Shervin
On Wed, Jun 10, 2015 at 2:56 PM, Ian Romanick wrote:
> On 06/10/2015 11:25 AM, Shervin Sharifi wrote:
> > Hi,
> >
> > This may not be the right for
Thank you Ian, Jose and Matt.
I'll take a look at the pointers you provided. Probably would come back
with some more questions.
Thanks,
Shervin
On Wed, Jun 10, 2015 at 3:55 PM, Ian Romanick wrote:
> On 06/10/2015 03:05 PM, Shervin Sharifi wrote:
> > Thanks Ian.
> > If
Hi,
I am trying to build Mesa for OpenGL ES (with llvmpipe) under windows with
MSVC.
I'm getting an error due to an unresolved external symbol
(___glapi_noop_table).
There is no definition of ___glapi_noop_table in the code.
Am I missing something?
Here is the configuration I'm using:
LLVM=C
2.dll]
Error 1120
scons: building terminated because of errors.
On Fri, May 15, 2015 at 8:00 AM, Brian Paul wrote:
> On 05/14/2015 11:26 AM, Shervin Sharifi wrote:
>
>> Hi,
>>
>> I am trying to build Mesa for OpenGL ES (with llvmpipe) under windows
Hi,
Just wanted to see if there's a plan for supporting OpenGL ES 3.1 in near
future.
Thanks,
Shervin
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Thank you Thomas.
When the next release is going to happen?
By the way, do you know the status of ES 3.1 support on llvmpipe driver
(that's the driver I'm mainly interested in)?
Thanks,
Shervin
On Wed, Jun 3, 2015 at 1:08 PM, Thomas Helland
wrote:
>
> 3. jun. 2015 21.0
Thank you gentlemen for your responses.
Shervin
On Wed, Jun 3, 2015 at 1:55 PM, Roland Scheidegger
wrote:
> Am 03.06.2015 um 22:16 schrieb Shervin Sharifi:
> > Thank you Thomas.
> > When the next release is going to happen?
> > By the way, do you know the status of ES 3.
Hi,
This may not be the right forum to ask this, but I didn't know of a better
forum, so I thought I can ask here.
I'm new to OpenGL. I am looking at XML registry for OpenGL and there are
some parameters with attributes containing a function COMPSIZE (I've pasted
an example below).
I tried to
Hi,
I'm new to Mesa and I'm trying to understand the status of OpenGL ES 3.0
support in Mesa.
I'm mainly interested in using llvm-pipe backend (software rendering).
Thanks,
Shervin
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http://l
Thank you Ilia and Rob for your responses.
On Mon, Mar 23, 2015 at 3:39 PM, Rob Clark wrote:
> On Mon, Mar 23, 2015 at 3:59 PM, Ilia Mirkin wrote:
> > On Mon, Mar 23, 2015 at 3:57 PM, Shervin Sharifi
> wrote:
> >> Hi,
> >>
> >> I'm new to Mes
Hi,
I'm new to Mesa.
I'm trying to build Mesa for Windows using Visual Studio, but couldn't
find instructions for that. The related threads on this mailing list also
seem outdated.
Could anyone give me some hint or point me to instructions if there is
any?
Thanks,
Shervin
Hi,
I was wondering what's the status of ETC2 support with llvmpipe backend.
Thanks,
Shervin
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>
> https://urldefense.proofpoint.com/v2/url?u=http-3A__people.freedesktop.org_-7Eimirkin_glxinfo_glxinfo.html-23p-3Des&d=AwIGaQ&c=Sqcl0Ez6M0X8aeM67LKIiDJAXVeAw-YihVMNtXt-uEs&r=Vjtt0vs_iqoI31UfJxBl7yv9I2FeiaeAYgMTLKRBc_I&m=iLPj6aKo64R-X4WRq15Niwc9-D6J6nBcxwNvnKzusyQ&s=hLUUCo2x4GrkbQhw-w0fJshn2dXmxUj1Q
Thank you for useful information.
I was able to build Mesa with VS 2013 with a similar scheme with scons.
Thanks,
Shervin
On Fri, Apr 3, 2015 at 7:01 AM, Emil Velikov
wrote:
> On 3 April 2015 at 14:43, Predut, Marius wrote:
> >>
> >> Just a couple of small details - mesa has a fall-back fo
local changes and remove this from file:
>
> #if defined(_MSC_VER)
>
> static double copysign(double x, double y)
>
> …
>
> #endif
>
> It needs because vs 2013 has his own copysign function as standard api
> and then back here
>
>
>
> marius
>
-gd' target? Is this a typo mismatch?
>
> Try to build llvm in a dynamic mode , may be it will solve your problems
>
>
>
> marius
>
>
>
>
>
> *From:* mesa-dev [mailto:mesa-dev-boun...@lists.freedesktop.org] *On
> Behalf Of *Shervin Sharifi
> *Sent:* Thu
Hi,
I'm trying to build mesa on windows (MSVC) with gles support and with llvm.
Here are the keys I'm using:
scons.py gles=yes llvm=yes platform=windows libgl-gd
I'm getting a bunch of errors like this:
LLVMCore.lib(ValueSymbolTable.obj) : error LNK2038: mismatch detected for
'RuntimeLibrary'
ri, Apr 3, 2015 at 5:38 PM, Shervin Sharifi wrote:
> Thank you for useful information.
> I was able to build Mesa with VS 2013 with a similar scheme with scons.
>
> Thanks,
>Shervin
>
>
> On Fri, Apr 3, 2015 at 7:01 AM, Emil Velikov
> wrote:
>
>&
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