On Mon, May 3, 2010 at 2:09 PM, Brian Paul wrote:
>
> Well, never let it be said that I'm inflexible. I'm conceding on the
> dev model debate. It's more important to have happy developers
> contributing to produce stable drivers than to debate the merits of
> dev model A vs. B. For me, cherry p
On Mon, May 3, 2010 at 2:26 PM, Zack Rusin wrote:
> On Monday 03 May 2010 14:17:30 Alex Deucher wrote:
>> On Mon, May 3, 2010 at 2:09 PM, Brian Paul wrote:
>> > I think it's worth exploring a policy of somehow tagging commits as
>> > candidates for back-porting
On Tue, May 25, 2010 at 9:43 AM, Bas Nieuwenhuizen
wrote:
> On Tue, 2010-05-25 at 09:51 +0200, Jerome Glisse wrote:
>> On Tue, May 25, 2010 at 12:35:45AM +0200, Bas Nieuwenhuizen wrote:
>> > Hello,
>> >
>> > I wrote two patches that fix various things to get r600g running on my
>> > computer and t
On Tue, May 25, 2010 at 12:52 PM, Maciej Cencora wrote:
> Dnia wtorek 25 maja 2010 o 07:10:18 Will Dyson napisał(a):
>> Wire up _mesa_meta_GenerateMipmap() for radeon. This greatly improves the
>> playability of some games, such as FlightGear and the recently GPL'd game
>> Lugaru.
>>
>> FlightGear
On Thu, Jun 3, 2010 at 9:41 AM, Roland Scheidegger wrote:
> On 03.06.2010 13:51, Nicolai Haehnle wrote:
>> On Thu, Jun 3, 2010 at 7:45 AM, Tom Stellard wrote:
>>> On Wed, Jun 02, 2010 at 11:39:57AM +0200, Nicolai Haehnle wrote:
On Wed, Jun 2, 2010 at 6:53 AM, Tom Stellard wrote:
> On Tu
On Thu, Jun 3, 2010 at 10:13 AM, Alex Deucher wrote:
> On Thu, Jun 3, 2010 at 9:41 AM, Roland Scheidegger wrote:
>> On 03.06.2010 13:51, Nicolai Haehnle wrote:
>>> On Thu, Jun 3, 2010 at 7:45 AM, Tom Stellard wrote:
>>>> On Wed, Jun 02, 2010 at 11:39:57AM +0200, N
On Mon, Jun 7, 2010 at 2:53 PM, Corbin Simpson
wrote:
> On Mon, Jun 7, 2010 at 11:43 AM, Zack Rusin wrote:
>> Dear friends,
>>
>> I'm a long lost prince of Nigeria and I'm writing to you with an incredible
>> business offer. I have this gallium-stream-output branch which is worth
>> $1000 a
On Mon, Jun 7, 2010 at 3:21 PM, Marek Olšák wrote:
> On Mon, Jun 7, 2010 at 8:53 PM, Corbin Simpson
> wrote:
>>
>> This is for vert feedback, not render-to-VBO, correct? Do we have a
>> list of HW that can do it? Is there a trivial way to emulate this on
>> older HW, or should those chipsets just
On Tue, Jun 15, 2010 at 4:00 PM, Henri Verbeet wrote:
> ---
> src/mesa/drivers/dri/r600/r700_fragprog.c | 17 +++--
> 1 files changed, 11 insertions(+), 6 deletions(-)
Pushed. thanks!
>
> diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.c
> b/src/mesa/drivers/dri/r600/r700_f
On Sat, Jun 12, 2010 at 4:13 PM, wrote:
> ---
> src/mesa/drivers/dri/r600/r700_assembler.c | 4 ++--
> 1 files changed, 2 insertions(+), 2 deletions(-)
I've pushed this one. I'm not so sure about the rest of the set.
Alex
>
> diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c
> b/sr
On Mon, Jul 12, 2010 at 3:02 PM, Corbin Simpson
wrote:
> I will fix it when I get off the clock. Should be trivial.
>
The build fix is trivial. Also, FWIW, that new clear function doesn't
take into account non-tcl chips and should probably use a passthrough
vertex shader rather than disabling PV
On Wed, Jul 14, 2010 at 6:14 PM, Segovia, Benjamin
wrote:
> Hmmm, (partial) error from my side.
>
> Despite the code posted in the first post, the initial code was _without_
> consting the variables. The code _without_ "const" leads to the GPU code with
> the arithmetic computations on constant.
Is there any value to keeping these around for future shader compiler work?
Alex
On Mon, Jul 19, 2010 at 4:50 PM, Henri Verbeet wrote:
> ---
> src/mesa/drivers/dri/r600/r700_assembler.c | 119
>
> src/mesa/drivers/dri/r600/r700_assembler.h | 10 ---
> src/mesa/d
On Fri, Jul 23, 2010 at 6:49 PM, Jerome Glisse wrote:
> Just heads up on r600g plan, i removed the compiler stuff it was getting
> messy
> and kind of stopped anyone else from working on other part of r600g. So now
> there
> is a very simple & dumb tgsi -> r600 assembler that does work and can run
On Tue, Aug 3, 2010 at 10:41 AM, Henri Verbeet wrote:
> On 3 August 2010 15:52, Brian Paul wrote:
>> Axes, Henri and Macij should double-check their patches but I'm OK with the
>
> If that's a64b14fdcfdc045e027c4d81e0add1a85e381619 and
> b132401075bd9c358c30211a0b364699ab6f7463, I think those sho
On Tue, Aug 3, 2010 at 12:21 PM, Alex Deucher wrote:
> On Tue, Aug 3, 2010 at 10:41 AM, Henri Verbeet wrote:
>> On 3 August 2010 15:52, Brian Paul wrote:
>>> Axes, Henri and Macij should double-check their patches but I'm OK with the
>>
>> If that's a64b
On Thu, Aug 5, 2010 at 3:45 PM, tom fogal wrote:
> Marek Olšák writes:
>> On Thu, Aug 5, 2010 at 8:00 PM, tom fogal wrote:
>>
>> > tom fogal writes:
>> > > git://people.freedesktop.org/~tfogal/mesa
>> > > http://cgit.freedesktop.org/~tfogal/mesa/log/?h=7.8
>> > >
>> > > The only aspect I ha
On Wed, Aug 11, 2010 at 6:34 PM, Marek Olšák wrote:
> On Wed, Aug 11, 2010 at 10:07 PM, Luca Barbieri
> wrote:
>>
>> > Because all nvidia hardware seems to have the normalized bit as a
>> > property
>> > of a resource (PIPE_TEXTURE_RECT or a flag would be okay here), and all
>> > ATI
>> > hardwar
On Thu, Oct 24, 2024 at 8:38 AM Christian König
wrote:
>
> Completely agree, but that's a platform decision which Alex needs to make.
+ Felix
Does buffer sharing with ROCm depend on the shared VA space?
Alex
>
> Christian.
>
> Am 24.10.24 um 14:16 schrieb Marek Olšák:
>
> I don't think we need
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