Hello,
I'm wanna ask about how I use Mesa as OpenCL implementation.
Is it possible? If yes, how it work on Windows?
Thank you!
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+Thong.
-Original Message-
From: mesa-dev On Behalf Of Ilia Mirkin
Sent: November 25, 2020 5:48 PM
To: ML Mesa-dev ; Thai, Thong
Subject: Re: [Mesa-dev] frontends/va/postproc: Use the actual image height when
blitting
Hi Thong,
In this change:
https://nam11.safelinks.protection.outl
Hi Ilia,
This was the issue I was trying to fix:
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6736#note_626808
It's doing a blit from 1088px (the actual video is only 1080px) to
1440px. The blit code scales and uses both the 1080 box height and 1088
resource height, but I'm gues
Many (most?) codecs decode stuff in 16px increments. So even though
the video is 1080 in height, the decoded surface is 1088. However the
video decoder should know that only 1080 pixels are valid. The src/dst
regions should account for this.
I suspect that there's an issue in the vl_compositor_cs
Doh, sorry.
I just found out, the problem is not with the height0 and scaling, it's
with the y offset calculation:
(blit_info->src.box.y + 0.5) / (float)src->height0
Everything seems to work if I revert the offending code that modifies
height0, and just use this for the y offset:
blit_info-
Hi list,
Mesa 20.3-rc3 is now available for general consumption. This is a few
days late thanks to the US Thanksgiving holiday. I think we're
pretty close to having .0 this week, just one issue left on the tracker.
Dylan
git tag: mesa-20.3.0-rc3
https://mesa.freedesktop.org/archive/mesa-20.3.0-
On 11/30/20 3:38 PM, Michael Clark wrote:
Hi again,
On 11/24/20 9:43 PM, Michael Clark wrote:
- kitty_gears - OS Mesa gears using kitty terminal graphics protocol
- gl1_gears - OpenGL 1.x gears using GLFW similar to the original
- gl2_gears - OpenGL 2.x gears using VAO/VBO, programmable shad
On 12/1/20 11:27 AM, Michael Clark wrote:
On 11/30/20 3:38 PM, Michael Clark wrote:
Hi again,
On 11/24/20 9:43 PM, Michael Clark wrote:
- kitty_gears - OS Mesa gears using kitty terminal graphics protocol
- gl1_gears - OpenGL 1.x gears using GLFW similar to the original
- gl2_gears - OpenG