https://bugs.freedesktop.org/show_bug.cgi?id=111024
--- Comment #2 from LoneVVolf ---
src/gallium/targets/opencl/meson.build was changed in mesa master after the MR
was created.
I've attached the version I created for archlinux aur mesa-git based on the MR.
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https://bugs.freedesktop.org/show_bug.cgi?id=111024
--- Comment #3 from LoneVVolf ---
Created attachment 144686
--> https://bugs.freedesktop.org/attachment.cgi?id=144686&action=edit
rebased patch
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Patch 1~4 are:
Reviewed-and-tested-by: Qiang Yu
I've tested on lima platform with weston master branch including
Daniel's change, works fine for me now.
I'll send out the lima change after this series gets merged.
Thanks,
Qiang
On Wed, Jun 26, 2019 at 12:37 AM Boris Brezillon
wrote:
>
> This
https://bugs.freedesktop.org/show_bug.cgi?id=107822
--- Comment #11 from Jerrod Frost ---
Is there some way I can help with this? If someone can give me some
instructions on how to pull the necessary data, I'd be glad to help.
https://github.com/ValveSoftware/Proton/issues/1295#issuecomment-4930
https://bugs.freedesktop.org/show_bug.cgi?id=111026
Bug ID: 111026
Summary: TODO 5.2rc6 with mesa 19.1.1 on manjaro SLAVE FAULT
Product: Mesa
Version: 19.1
Hardware: Other
OS: All
Status: NEW
Severity: nor
https://bugs.freedesktop.org/show_bug.cgi?id=111027
Bug ID: 111027
Summary: [radv] recent llvm snapshot is hanging The Witcher 3
(Wine+dxvk)
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All
Without this the restored program will fail the pipeline validation
checks when we attempt to use an SSO program.
Fixes: c20fd744fef1 ("mesa: Add Mesa ARB_get_program_binary helper functions")
Cc: Jordan Justen
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111010
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src/mesa/main/prog
FYI since the spec doesn't specifically cover what to do in this case I
have filed a spec bug suggesting it be updated to follow this behavior.
https://gitlab.khronos.org/opengl/GLSL/issues/46
On 1/7/19 12:25 pm, Timothy Arceri wrote:
Without this the restored program will fail the pipeline va
On 1/7/19 2:24 pm, Timothy Arceri wrote:
FYI since the spec doesn't specifically cover what to do in this case I
have filed a spec bug suggesting it be updated to follow this behavior.
https://gitlab.khronos.org/opengl/GLSL/issues/46
Whoops filed that one against GLSL rather than the API here