---
src/compiler/glsl/ast_function.cpp | 150 ++---
1 file changed, 75 insertions(+), 75 deletions(-)
diff --git a/src/compiler/glsl/ast_function.cpp
b/src/compiler/glsl/ast_function.cpp
index c7fdcb2..238993e 100644
--- a/src/compiler/glsl/ast_function.cpp
+++ b/
Specifically, for the case where we initialize a dmat with a source
matrix that has fewer columns/rows.
---
src/compiler/glsl/ast_function.cpp | 19 +--
1 file changed, 13 insertions(+), 6 deletions(-)
diff --git a/src/compiler/glsl/ast_function.cpp
b/src/compiler/glsl/ast_functi
So we don't generate double to conversion float code
---
src/compiler/glsl/ast_function.cpp | 10 +-
1 file changed, 5 insertions(+), 5 deletions(-)
diff --git a/src/compiler/glsl/ast_function.cpp
b/src/compiler/glsl/ast_function.cpp
index 238993e..2ed61de 100644
--- a/src/compiler/glsl/
On Friday, February 19, 2016 9:25:02 AM PST Iago Toral Quiroga wrote:
> Specifically, for the case where we initialize a dmat with a source
> matrix that has fewer columns/rows.
> ---
> src/compiler/glsl/ast_function.cpp | 19 +--
> 1 file changed, 13 insertions(+), 6 deletions(-)
On Thursday, February 18, 2016 8:53:09 AM PST Brian Paul wrote:
> Avoid a per-pixel multiply.
> ---
> src/mesa/main/image.c | 11 ---
> 1 file changed, 4 insertions(+), 7 deletions(-)
Reviewed-by: Kenneth Graunke
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Am 16.02.2016 um 12:40 schrieb Jonathan Gray:
On Tue, Feb 16, 2016 at 08:13:45PM +1100, Jonathan Gray wrote:
On Tue, Feb 16, 2016 at 10:37:47AM +0200, Oded Gabbay wrote:
On Tue, Feb 16, 2016 at 9:23 AM, Jonathan Gray wrote:
On Fri, Feb 12, 2016 at 10:01:21AM +0100, Jochen Rollwagen wrote:
Hi
Questions for VDPAU should probably go to either the Mesa list or the
VDPAU list, libva is completely unrelated to this.
Well is it possible that you just locked up the GPU? Please take a look
at /sys/kernel/debug/dri/0/radeon_fence_info and dmesg.
Regards,
Christian.
Am 18.02.2016 um 23:43
On Wed, 2016-02-17 at 17:58 -0800, Ian Romanick wrote:
> From: Ian Romanick
>
> Just include all 3 versions in the shader. The GLSL type system will
> pick the correct one. This simplifies the code a bit, and it helps pave
> the way for additional simplifications.
>
> For vec4 outputs, we have
Both patches are:
Reviewed-by: Eduardo Lima Mitev
On 02/19/2016 01:31 AM, Brian Paul wrote:
> ---
> src/gallium/drivers/trace/tr_context.c | 60
> ++
> 1 file changed, 31 insertions(+), 29 deletions(-)
>
> diff --git a/src/gallium/drivers/trace/tr_context.c
>
On 02/17/2016 03:23 AM, Dave Airlie wrote:
> From: Dave Airlie
>
> We don't use width outside the debug clause here.
> ---
This issue is still valid, but patch needs rebasing. There are at least
two instances of this problem in gen7_pack.h, maybe more in the rest of
pack header generators.
Edua
Patch needs rebase, but see a comment below.
On 02/18/2016 02:27 AM, Ilia Mirkin wrote:
> It's basically the same thing as GL_ARB_texture_stencil8 except that
> glCopyTexImage isn't supported, so add STENCIL_INDEX to the list of
> invalid GLES formats for glCopyTexImage.
>
> Signed-off-by: Ilia M
On Thu, 2016-02-18 at 16:38 +0100, Iago Toral wrote:
> I sent minor comments to patches 3 and 4. I think you should fix the
> commit log for the latter at least. Otherwise, patches 1-6 are:
>
> Reviewed-by: Iago Toral Quiroga
And patches 7-22 are also:
Reviewed-by: Iago Toral Quiroga
> On Wed,
On Thu, 2016-02-18 at 16:13 -0800, Ian Romanick wrote:
> On 02/18/2016 01:47 PM, Ian Romanick wrote:
> > On 02/18/2016 08:44 AM, Neil Roberts wrote:
> >> I made a pathological test case (attached) which repeatedly renders into
> >> an MSAA FBO and then blits it to the screen and measures the framer
Reviewed-by: Samuel Iglesias Gonsálvez
On Wed, Feb 17, 2016 at 05:07:00PM +0200, Juha-Pekka Heikkila wrote:
> Just check miptree_create() returned other than NULL as everywhere
> else in the file.
>
> Signed-off-by: Juha-Pekka Heikkila
> ---
> src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 6
Reviewed-by: Samuel Iglesias Gonsálvez
On Wed, Feb 17, 2016 at 04:32:11PM -0500, Rob Clark wrote:
> From: Rob Clark
>
> Need to set some non-zero limits for MaxCombinedUniformComponents,
> otherwise we hit an "Too many shader uniform components" error
> in the linker.
>
> Signed-off-by: Rob C
On Tue, Feb 16, 2016 at 5:31 PM, Nicolai Hähnle wrote:
> So, patches 12-16 also look good to me except for the comments I've sent on
> 12-14.
Does this mean I can add your Rb on those?
Marek
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Iago Toral writes:
> I don't know much about this, but using shader_samples_identical
> should only give a benefit if we actually get identical samples,
> otherwise it means more work, right? I noticed that the test renders a
> quad with random colors for each vertex that will be interpolated
> a
On Fri, 2016-02-19 at 11:47 +, Neil Roberts wrote:
> Iago Toral writes:
>
> > I don't know much about this, but using shader_samples_identical
> > should only give a benefit if we actually get identical samples,
> > otherwise it means more work, right? I noticed that the test renders a
> > qu
On Wed, Feb 17, 2016 at 08:46:36PM -0500, Ilia Mirkin wrote:
> Only minor differences to the existing ARB_texture_border_clamp support.
>
> Signed-off-by: Ilia Mirkin
> ---
>
> v1 -> v2: added a patch to add the EXT version of this extension
>
> docs/GL3.txt| 2 +-
On Feb 19, 2016 8:05 AM, "Samuel Iglesias Gonsálvez"
wrote:
>
> On Wed, Feb 17, 2016 at 08:46:36PM -0500, Ilia Mirkin wrote:
> > Only minor differences to the existing ARB_texture_border_clamp support.
> >
> > Signed-off-by: Ilia Mirkin
> > ---
> >
> > v1 -> v2: added a patch to add the EXT versi
Was about to mention the same thing as Christian :-)
Vasilis, is there any reason why you're using vdpau + the vdpau to
vaapi adapter, as opposed to the gallium vaapi target directly ?
Mesa 11.0.x has the said target (toggle with --enable-va at configure
time), although there has been quite a few
On Tue, Feb 16, 2016 at 6:23 PM, Dave Airlie wrote:
> From: Dave Airlie
>
> We don't use width outside the debug clause here.
>
Thanks
> ---
> src/vulkan/gen_pack_header.py | 3 +--
> 1 file changed, 1 insertion(+), 2 deletions(-)
>
> diff --git a/src/vulkan/gen_pack_header.py b/src/vulkan/g
On 19 February 2016 at 05:40, Tapani Pälli wrote:
> Pinging Emil with this one ..
>
Should have mentioned it beforehand - I pushed it yesterday. Hopefully
others won't object :-)
Thanks
Emil
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On 19 February 2016 at 05:34, Tapani Pälli wrote:
>
> On 02/18/2016 08:19 PM, Emil Velikov wrote:
>>
>> Hi guys,
>>
>> On 15 February 2016 at 10:54, Tapani Pälli wrote:
>>>
>>> From: Daniel Czarnowski
>>>
>>> Patch provides a 'sane default' for a set pbuffer surface size when
>>
>> Perhaps too c
On 02/19/2016 06:23 PM, Emil Velikov wrote:
On 19 February 2016 at 05:40, Tapani Pälli wrote:
Pinging Emil with this one ..
Should have mentioned it beforehand - I pushed it yesterday. Hopefully
others won't object :-)
OK thanks, I cannot spot it in the current tree .. in case this can be
On 19 February 2016 at 16:48, Tapani Pälli wrote:
> On 02/19/2016 06:23 PM, Emil Velikov wrote:
>>
>> On 19 February 2016 at 05:40, Tapani Pälli wrote:
>>>
>>> Pinging Emil with this one ..
>>>
>> Should have mentioned it beforehand - I pushed it yesterday. Hopefully
>> others won't object :-)
>
Oddly a bunch of the features it adds are actually from ESSL 3.20. But
the spec is quite clear, oh well.
Signed-off-by: Ilia Mirkin
---
src/compiler/glsl/builtin_functions.cpp | 66 +++-
src/compiler/glsl/builtin_variables.cpp | 16
src/compiler/glsl/glcpp/
Signed-off-by: Ilia Mirkin
---
src/mesa/main/extensions_table.h | 1 +
src/mesa/main/mtypes.h | 1 +
2 files changed, 2 insertions(+)
diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_table.h
index 3a90bc9..c30ce16 100644
--- a/src/mesa/main/extensions_table.h
++
Signed-off-by: Ilia Mirkin
---
src/compiler/glsl/builtin_variables.cpp | 3 +++
src/compiler/glsl/glsl_parser_extras.cpp | 3 +++
src/compiler/glsl/glsl_parser_extras.h | 3 +++
3 files changed, 9 insertions(+)
diff --git a/src/compiler/glsl/builtin_variables.cpp
b/src/compiler/glsl/builtin_
Reviewed-by: Ilia Mirkin
On Fri, Feb 19, 2016 at 2:25 PM, Samuel Pitoiset
wrote:
> Compute shaders are totally unsupported. This avoids Clover to
> report that OpenCL is supported on Tesla because it's a lie.
>
> Signed-off-by: Samuel Pitoiset
> ---
> src/gallium/drivers/nouveau/nv50/nv50_scre
On Wed, Feb 17, 2016 at 3:26 PM, Kenneth Graunke wrote:
> On Wednesday, February 17, 2016 8:21:32 AM PST Ilia Mirkin wrote:
>> See commit 9db2098d for the i965 version of this.
>>
>> This fixes depth in a bunch of dEQP EXT_texture_border_clamp tests. And
>> probably other ones as well.
>>
>> Signe
Compute shaders are totally unsupported. This avoids Clover to
report that OpenCL is supported on Tesla because it's a lie.
Signed-off-by: Samuel Pitoiset
---
src/gallium/drivers/nouveau/nv50/nv50_screen.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/drivers/no
Reviewed-by: Pierre Moreau
On 08:25 PM - Feb 19 2016, Samuel Pitoiset wrote:
> Compute shaders are totally unsupported. This avoids Clover to
> report that OpenCL is supported on Tesla because it's a lie.
>
> Signed-off-by: Samuel Pitoiset
> ---
> src/gallium/drivers/nouveau/nv50/nv50_screen.c
On 18/02/16 23:46, Brian Paul wrote:
On 02/17/2016 06:53 PM, Tim Rowley wrote:
This patch series adds the OpenSWR driver, a new software rasterizer
project by Intel. The goal of this project is to create a high
performance, highly scalable renderer targeted towards visualization
workloads. For
Hi,
On Fri, Feb 19, 2016 at 5:04 PM, Emil Velikov
wrote:
> Was about to mention the same thing as Christian :-)
>
> Vasilis, is there any reason why you're using vdpau + the vdpau to
> vaapi adapter, as opposed to the gallium vaapi target directly ?
>
Someone on #radeon mentioned to not use vaa
Am 19.02.2016 um 11:57 schrieb Iago Toral:
> On Thu, 2016-02-18 at 16:13 -0800, Ian Romanick wrote:
>> On 02/18/2016 01:47 PM, Ian Romanick wrote:
>>> On 02/18/2016 08:44 AM, Neil Roberts wrote:
I made a pathological test case (attached) which repeatedly renders into
an MSAA FBO and then
https://bugs.freedesktop.org/show_bug.cgi?id=94195
Jose Fonseca changed:
What|Removed |Added
CC||emil.l.veli...@gmail.com,
The two extensions are identical, and are largely taking bits of already
existing desktop functionality. We continue to do a poor job of
supporting the 'precise' keyword, just like we do on desktop.
This passes the relevant dEQP tests that I could find.
Signed-off-by: Ilia Mirkin
---
docs/GL3.t
https://bugs.freedesktop.org/show_bug.cgi?id=94040
--- Comment #10 from b...@bob131.so ---
Sorry, I completely forgot you asked for those. Enjoy ;)
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https://bugs.freedesktop.org/show_bug.cgi?id=94040
--- Comment #9 from b...@bob131.so ---
Created attachment 121851
--> https://bugs.freedesktop.org/attachment.cgi?id=121851&action=edit
Complete Blender backtraces
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https://bugs.freedesktop.org/show_bug.cgi?id=94040
b...@bob131.so changed:
What|Removed |Added
Attachment #121851|0 |1
is obsolete|
Signed-off-by: Ilia Mirkin
---
src/mesa/state_tracker/st_extensions.c | 4 +-
src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 60 +++---
2 files changed, 57 insertions(+), 7 deletions(-)
diff --git a/src/mesa/state_tracker/st_extensions.c
b/src/mesa/state_tracker/st_ex
Signed-off-by: Ilia Mirkin
---
src/compiler/glsl/builtin_functions.cpp | 110 +++
src/compiler/glsl/glcpp/glcpp-parse.y| 3 +
src/compiler/glsl/glsl_parser_extras.cpp | 1 +
src/compiler/glsl/glsl_parser_extras.h | 2 +
src/mesa/main/extensions_table.h
On 19.02.2016 06:39, Marek Olšák wrote:
On Tue, Feb 16, 2016 at 5:31 PM, Nicolai Hähnle wrote:
So, patches 12-16 also look good to me except for the comments I've sent on
12-14.
Does this mean I can add your Rb on those?
Yes indeed.
Nicolai
Marek
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