https://bugs.freedesktop.org/show_bug.cgi?id=91724
Bug ID: 91724
Summary: GL/gl_mangle.h misses symbols from GLES/gl.h
Product: Mesa
Version: 10.6
Hardware: Other
OS: All
Status: NEW
Severity: normal
https://bugs.freedesktop.org/show_bug.cgi?id=91724
Frederic Devernay changed:
What|Removed |Added
CC||frederic.dever...@m4x.org
--
You ar
Mesa 10.6.5 is now available.
Apart from the usual nouveau, i965 and radeon driver fixes, this time around
we have a nouveau_vieux fix for a regression introduced with mesa 10.6.0 and
a few even older big endian related bug-fixes.
Adam Jackson (1):
glx: Fix __glXWireToEvent for BufferSwapC
Don't hold your commit because of me. I haven't the skills to review this
code. I just saw this mapping and asking myself about it. It can be be
modified later if needed in any case.
2015-08-21 22:09 GMT+02:00 Axel Davy :
> As far as I know, the mapping is not an official one.
>
> Games usually d
Hi Boyan,
On 21/08/15 14:44, Boyan Ding wrote:
> Fixes a compiler warning of defined but not used function when
> HAVE_MKOSTEMP is defined.
>
> Signed-off-by: Boyan Ding
I've added the r-b tags plus a note about which commit introduced this warning
and pushed it to master.
Thank you for nice c
Thank you for the patches Mauro.
I've picked them up and they will feature in the master and 11.0 branch.
-Emil
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The first release candidate for Mesa 11.0.0 is now available.
The plan is to have one release candidate every Friday, until the final
release on September 11th 2015.
As a reminder, with the 11.0 branch now created, patches nominated with:
CC:
will now be candidates only for the new 10.
2015-08-21 19:20 GMT+02:00 Thomas Helland :
> Hi all,
>
> Today is the "pencils down" date for Googles Summer of Code.
> I've cleaned up the loop analysis, LCSSA, and range propagation
> work I've done, and pushed them to my github repo at [1].
> They are located in the branches gsoc-final-
>
>
On Thu, Aug 20, 2015 at 3:01 PM, Dave Airlie wrote:
>> Shader-db results for vec4 on i965:
>
> reads like a Johnny Cash cover of NIN.
Agreed, so let me explain why we're enabling it now.
The merge window closed yesterday for Mesa 11.0. vec4 NIR isn't quite
where we'd like it to be in terms of co
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=91726
Signed-off-by: Glenn Kennard
---
src/gallium/drivers/r600/r600_shader.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/gallium/drivers/r600/r600_shader.c
b/src/gallium/drivers/r600/r600_shader.c
index 6cbfd1b.
shader scan has already happened so just the results,
also nobody uses gs_input_prim so drop it.
Signed-off-by: Dave Airlie
---
src/gallium/drivers/r600/r600_shader.c | 38 +-
src/gallium/drivers/r600/r600_shader.h | 1 -
2 files changed, 10 insertions(+), 29 del
On 08/13/15 21:30, Glenn Kennard wrote:
FLT_TO_INT goes in the vector pipes on evergreen/NI,
not the trans unit as on earlier chips.
FWIW, AFAIK it works in trans as well, just uses different rounding mode.
According to the description in the EG ISA doc: "Channels 0-3 use
the 32-bit round mode
https://bugs.freedesktop.org/show_bug.cgi?id=9
Matt Turner changed:
What|Removed |Added
Component|Mesa core |Drivers/DRI/i965
Assignee|mesa-d
https://bugs.freedesktop.org/show_bug.cgi?id=91112
Matt Turner changed:
What|Removed |Added
Component|Mesa core |Drivers/DRI/i965
Assignee|mesa-d
https://bugs.freedesktop.org/show_bug.cgi?id=91079
Matt Turner changed:
What|Removed |Added
CC|cwo...@cworth.org, |martin.pe...@free.fr
|ma
Signed-off-by: Jordan Justen
---
src/mesa/drivers/common/meta.c | 6 --
1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index bde544e..e27489d 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/commo
https://bugs.freedesktop.org/show_bug.cgi?id=91254
Tomasz C. changed:
What|Removed |Added
Priority|medium |high
CC|
https://bugs.freedesktop.org/show_bug.cgi?id=91254
--- Comment #13 from Jordan Justen ---
(In reply to Tomasz C. from comment #12)
> I spent a few hours on it to find the commit that causes a problem. You have
> exactly indicated commit, and five versions are not able to fix the bug? Or
> maybe y
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