---
src/loader/Makefile.am | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/loader/Makefile.am b/src/loader/Makefile.am
index 16b9f8f..6c5bd62 100644
--- a/src/loader/Makefile.am
+++ b/src/loader/Makefile.am
@@ -40,7 +40,8 @@ libloader_la_CPPFLAGS += \
-I$(top_buil
Nowadays GCC assumes stack pointer is 16-byte aligned even on 32-bits, but that
is an assumption OpenGL drivers (or any dynamic library for that matter) can't
afford to make as there are many closed- and open- source application binaries
out there that only assume 4-byte stack alignment.
V2: us
On Sat, 2014-12-06 at 22:31 -0800, Matt Turner wrote:
> On Sat, Dec 6, 2014 at 8:52 PM, Timothy Arceri wrote:
> > Nowadays GCC assumes stack pointer is 16-byte aligned even on 32-bits, but
> > that is an assumption OpenGL drivers (or any dynamic library for that
> > matter) can't afford to make
From: Rob Clark
v2: actually do perspective divide for RECT/SHADOWRECT
Signed-off-by: Rob Clark
Reviewed-by: Ilia Mirkin
---
src/gallium/auxiliary/tgsi/tgsi_lowering.c | 46 --
src/gallium/auxiliary/tgsi/tgsi_lowering.h | 3 ++
2 files changed, 34 insertions(+), 1
https://bugs.freedesktop.org/show_bug.cgi?id=87076
Bug ID: 87076
Summary: Dead Island needs
allow_glsl_extension_directive_midshader
Product: Mesa
Version: 10.3
Hardware: Other
OS: All
Status: NE
Mesa 10.3.5 has been released. Mesa 10.3.5 is a bug fix release
fixing bugs since the 10.3.4 release, (see below for a list of
changes).
The tag in the git repository for Mesa 10.3.5 is 'mesa-10.3.5'.
Mesa 10.3.4 is available for download at
ftp://freedesktop.org/pub/mesa/10.3.5/
SHA-256 checksu
Mesa 10.4.0 release candidate 4 is now available for testing. This
is an extra release candidate due to a bug [1] which was noticed to
affect a range of drivers - classic swrast, i915 and others. The
final release is to take shape as the fix lands - most likely up-to
a week from now.
The tag in th
Reviewed-by: Matt Turner
I'll commit this.
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On Thursday, December 04, 2014 10:07:15 PM Matt Turner wrote:
> And move it above its first use in brw_fs_generator.cpp.
> ---
> src/mesa/drivers/dri/i965/brw_fs.h | 2 -
> src/mesa/drivers/dri/i965/brw_fs_generator.cpp | 140
> -
> 2 files changed, 70 insert
https://bugs.freedesktop.org/show_bug.cgi?id=87076
--- Comment #1 from Michel Dänzer ---
Please submit the patch to the mesa-dev mailing list directly.
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You are receiving this mail because:
You are the assignee for the bug.
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I've finished fixing up make distcheck.
git://people.freedesktop.org/~mattst88/mesa make-dist
I've seen some (sporadic?) failures of the glcpp/tests/glcpp-test. I
think it's because it's trying to write out files into the
distribution directory, which isn't allowed. I'll try to track that
dow
On 04.12.2014 21:34, Marek Olšák wrote:
> From: Marek Olšák
>
> Discussion: https://bugs.freedesktop.org/show_bug.cgi?id=83510#c8
I wonder if we could avoid at least some of this trouble using the DX10
/ IEEE bits in the shader MODE register.
--
Earthling Michel Dänzer |
This is unfortunately sometimes necessary due to rebasing levels when
rendering into them.
16 piglits crash -> pass, when building mesa with debug enabled.
Signed-off-by: Chris Forbes
---
src/mesa/drivers/dri/i965/intel_tex_validate.c | 13 ++---
1 file changed, 10 insertions(+), 3 dele
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