[Mesa-dev] [PATCH] Add missing EXPAT_CFLAGS to libloader.la CPPFLAGS

2014-12-07 Thread Michael Forney
--- src/loader/Makefile.am | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/loader/Makefile.am b/src/loader/Makefile.am index 16b9f8f..6c5bd62 100644 --- a/src/loader/Makefile.am +++ b/src/loader/Makefile.am @@ -40,7 +40,8 @@ libloader_la_CPPFLAGS += \ -I$(top_buil

[Mesa-dev] [PATCH V2] mesa: use build flag to ensure stack is realigned on x86

2014-12-07 Thread Timothy Arceri
Nowadays GCC assumes stack pointer is 16-byte aligned even on 32-bits, but that is an assumption OpenGL drivers (or any dynamic library for that matter) can't afford to make as there are many closed- and open- source application binaries out there that only assume 4-byte stack alignment. V2: us

Re: [Mesa-dev] [PATCH] mesa: use build flag to ensure stack is realigned on x86

2014-12-07 Thread Timothy Arceri
On Sat, 2014-12-06 at 22:31 -0800, Matt Turner wrote: > On Sat, Dec 6, 2014 at 8:52 PM, Timothy Arceri wrote: > > Nowadays GCC assumes stack pointer is 16-byte aligned even on 32-bits, but > > that is an assumption OpenGL drivers (or any dynamic library for that > > matter) can't afford to make

[Mesa-dev] [PATCH] tgsi/lowering: add support to lower TXP (v2)

2014-12-07 Thread Rob Clark
From: Rob Clark v2: actually do perspective divide for RECT/SHADOWRECT Signed-off-by: Rob Clark Reviewed-by: Ilia Mirkin --- src/gallium/auxiliary/tgsi/tgsi_lowering.c | 46 -- src/gallium/auxiliary/tgsi/tgsi_lowering.h | 3 ++ 2 files changed, 34 insertions(+), 1

[Mesa-dev] [Bug 87076] Dead Island needs allow_glsl_extension_directive_midshader

2014-12-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=87076 Bug ID: 87076 Summary: Dead Island needs allow_glsl_extension_directive_midshader Product: Mesa Version: 10.3 Hardware: Other OS: All Status: NE

[Mesa-dev] Mesa 10.3.5

2014-12-07 Thread Emil Velikov
Mesa 10.3.5 has been released. Mesa 10.3.5 is a bug fix release fixing bugs since the 10.3.4 release, (see below for a list of changes). The tag in the git repository for Mesa 10.3.5 is 'mesa-10.3.5'. Mesa 10.3.4 is available for download at ftp://freedesktop.org/pub/mesa/10.3.5/ SHA-256 checksu

[Mesa-dev] Mesa 10.4.0 release candidate 4

2014-12-07 Thread Emil Velikov
Mesa 10.4.0 release candidate 4 is now available for testing. This is an extra release candidate due to a bug [1] which was noticed to affect a range of drivers - classic swrast, i915 and others. The final release is to take shape as the fix lands - most likely up-to a week from now. The tag in th

Re: [Mesa-dev] [PATCH] Add missing EXPAT_CFLAGS to libloader.la CPPFLAGS

2014-12-07 Thread Matt Turner
Reviewed-by: Matt Turner I'll commit this. ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Re: [Mesa-dev] [PATCH] i965/fs: Make brw_reg_from_fs_reg static and remove prototype.

2014-12-07 Thread Kenneth Graunke
On Thursday, December 04, 2014 10:07:15 PM Matt Turner wrote: > And move it above its first use in brw_fs_generator.cpp. > --- > src/mesa/drivers/dri/i965/brw_fs.h | 2 - > src/mesa/drivers/dri/i965/brw_fs_generator.cpp | 140 > - > 2 files changed, 70 insert

[Mesa-dev] [Bug 87076] Dead Island needs allow_glsl_extension_directive_midshader

2014-12-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=87076 --- Comment #1 from Michel Dänzer --- Please submit the patch to the mesa-dev mailing list directly. -- You are receiving this mail because: You are the assignee for the bug. ___ mesa-dev mailing list

[Mesa-dev] Finishing make distcheck

2014-12-07 Thread Matt Turner
I've finished fixing up make distcheck. git://people.freedesktop.org/~mattst88/mesa make-dist I've seen some (sporadic?) failures of the glcpp/tests/glcpp-test. I think it's because it's trying to write out files into the distribution directory, which isn't allowed. I'll try to track that dow

Re: [Mesa-dev] [PATCH] radeonsi: implement legacy RCP behavior to fix Unreal engine demos

2014-12-07 Thread Michel Dänzer
On 04.12.2014 21:34, Marek Olšák wrote: > From: Marek Olšák > > Discussion: https://bugs.freedesktop.org/show_bug.cgi?id=83510#c8 I wonder if we could avoid at least some of this trouble using the DX10 / IEEE bits in the shader MODE register. -- Earthling Michel Dänzer |

[Mesa-dev] [PATCH] i965/gen4-5: Cope with immutable-format texture revalidation

2014-12-07 Thread Chris Forbes
This is unfortunately sometimes necessary due to rebasing levels when rendering into them. 16 piglits crash -> pass, when building mesa with debug enabled. Signed-off-by: Chris Forbes --- src/mesa/drivers/dri/i965/intel_tex_validate.c | 13 ++--- 1 file changed, 10 insertions(+), 3 dele