On Thu, Jun 19, 2014 at 1:27 PM, Axel Davy wrote:
> This doesn't change anything to the intel DRI3 implementation,
> but enables the gallium implementation to use dri2.stamp instead
> of relying on the stamp shared with the st backend.
>
> Signed-off-by: Axel Davy
Seems to fix the same issue as t
On Thu, Jun 19, 2014 at 9:02 PM, Emil Velikov wrote:
> Leftover from commit c21fca8bf24.
>
> Signed-off-by: Emil Velikov
> ---
> src/gallium/SConscript| 11 ---
> src/gallium/drivers/i915/SConscript | 12
> src/gallium/winsys/i915/sw/SConscript | 12 ---
https://bugs.freedesktop.org/show_bug.cgi?id=80266
--- Comment #12 from Vittorio ---
In texstore.c lines 1281 and 1340 255 << 24 is computed in PACK_COLOR_.
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Hi,
Have you built gegl with the patches that Jan sent to the mailing list?
You can find them here:
http://lists.freedesktop.org/archives/mesa-dev/2014-June/061880.html
Hope it helps!
Bruno
On Sat, 2014-06-21 at 09:17 +0300, Kertesz Laszlo wrote:
> Hmm. I get
>
> GEGL_DEBUG=opencl ./run-compos
On Fri, Jun 20, 2014 at 11:17 PM, Timothy Arceri wrote:
> On Fri, 2014-06-20 at 10:46 -0700, Ian Romanick wrote:
>
>> I care a lot less about "what is often done" than I do about "what
>> should be done". If there is an argument to be made that stand-alone
>> comments (not on a line with other co
On 21/06/14 01:30, Thomas Helland wrote:
> Hi again,
>
> Autogen seems to work flawlessly with the updated branch.
> Everything builds and compiles as normal on my Ivy Bridge setup.
> When trying to do a make install though, something fails.
> I'm not sure if it's related to your changes, but at l
Am 21.06.2014 03:00, schrieb Ian Romanick:
> From: Ian Romanick
>
> Signed-off-by: Ian Romanick
> Cc: Ilia Mirkin
> Cc: Marek Olšák
> Cc: Roland Scheidegger
> Cc: "10.2"
> ---
> src/mesa/main/mtypes.h | 32
> +++---
> src/mesa/state_tracker/st_gl
Am 21.06.2014 03:00, schrieb Ian Romanick:
> This patch series fixes bugs in the i965 w.r.t. several uses of
> gl_VertexID. OpenGL (desktop and ES) have the following expectations of
> gl_VertexID:
>
> 1. When used with BaseVertex drawing commands, gl_VertexID will include
> the value of basevert
Bruno Jiménez writes:
> Hi,
>
> This is my second attempt to fix the mapping bug adding all the
> suggestions that Tom Stellard sent, and, so far, it seems that
> it is resolved.
>
> This series changes completely how OpenCL buffers are handled
> by the r600g driver. Before this, we would add the
Tom Stellard writes:
> From: Matt Arsenault
>
> ---
> src/gallium/state_trackers/clover/api/device.cpp | 11 +--
> src/gallium/state_trackers/clover/core/device.cpp | 24
> +++
> src/gallium/state_trackers/clover/core/device.hpp | 3 +++
> 3 files changed, 36 inse
Tom Stellard writes:
> From: Matt Arsenault
>
> If there were only warnings, they would not be added to the log.
> Also fixes valgrind use after free errors.
> ---
> src/gallium/state_trackers/clover/core/compiler.hpp | 3 ++-
> src/gallium/state_trackers/clover/core/error.hpp | 2 +-
>
Tom Stellard writes:
> ---
> src/gallium/state_trackers/clover/api/device.cpp | 4 +++-
> src/gallium/state_trackers/clover/core/device.cpp | 6 ++
> src/gallium/state_trackers/clover/core/device.hpp | 1 +
> 3 files changed, 10 insertions(+), 1 deletion(-)
>
> diff --git a/src/gallium/stat
On 06/21/2014 12:57 PM, Bruno Jimenez wrote:
> Hi,
>
> Have you built gegl with the patches that Jan sent to the mailing list?
>
> You can find them here:
> http://lists.freedesktop.org/archives/mesa-dev/2014-June/061880.html
>
> Hope it helps!
> Bruno
>
Yes it did help. Although some of the te
I readded the mesa list again, as the info might be interesting to
others.
On Sat, 2014-06-21 at 11:50 +0200, Bruno Jimenez wrote:
> On Fri, 2014-06-20 at 17:01 -0400, Jan Vesely wrote:
> > On Fri, 2014-06-20 at 21:58 +0200, Bruno Jimenez wrote:
> > > [snip]
> > I also found a reference to BABL_PA
On Sat, 2014-06-21 at 20:09 +0300, Kertesz Laszlo wrote:
> On 06/21/2014 12:57 PM, Bruno Jimenez wrote:
> > Hi,
> >
> > Have you built gegl with the patches that Jan sent to the mailing list?
> >
> > You can find them here:
> > http://lists.freedesktop.org/archives/mesa-dev/2014-June/061880.html
On Jun 21, 2014, at 9:37 AM, Francisco Jerez wrote:
> Tom Stellard writes:
>
>> ---
>> src/gallium/state_trackers/clover/api/device.cpp | 4 +++-
>> src/gallium/state_trackers/clover/core/device.cpp | 6 ++
>> src/gallium/state_trackers/clover/core/device.hpp | 1 +
>> 3 files changed, 10 in
Matt Arsenault writes:
> On Jun 21, 2014, at 9:37 AM, Francisco Jerez wrote:
>
>> Tom Stellard writes:
>>>[...]
>>>case CL_DEVICE_EXTENSIONS:
>>> - buf.as_string() = "";
>>> + // The trailing space is intentional. It is a spec-ism that there is
>>> a
>>> + // trailing space
On Jun 21, 2014, at 12:32 PM, Francisco Jerez wrote:
> Matt Arsenault writes:
>
>> On Jun 21, 2014, at 9:37 AM, Francisco Jerez wrote:
>>
>>> Tom Stellard writes:
[...]
case CL_DEVICE_EXTENSIONS:
- buf.as_string() = "";
+ // The trailing space is intentional.
On Sat, 2014-06-21 at 17:39 +0200, Francisco Jerez wrote:
> Bruno Jiménez writes:
>
> > Hi,
> >
> > This is my second attempt to fix the mapping bug adding all the
> > suggestions that Tom Stellard sent, and, so far, it seems that
> > it is resolved.
> >
> > This series changes completely how Ope
This looks like it's adding a pile of uniform scanning overhead even
to draws which don't need the feature. Can we stash the index we need
earlier?
On Sat, Jun 21, 2014 at 1:01 PM, Ian Romanick wrote:
> From: Ian Romanick
>
> Signed-off-by: Ian Romanick
> Cc: "10.2"
> ---
> src/mesa/drivers/d
This will be broken for indirect draws too, and possibly
performance-crippling to fix there, since we don't have the baseVertex
value available to shove into a uniform.
On Sun, Jun 22, 2014 at 3:36 AM, Roland Scheidegger wrote:
> Am 21.06.2014 03:00, schrieb Ian Romanick:
>> This patch series fix
For 1-4:
Reviewed-by: Marek Olšák
Marek
On Sat, Jun 21, 2014 at 5:19 PM, Roland Scheidegger wrote:
> Am 21.06.2014 03:00, schrieb Ian Romanick:
>> From: Ian Romanick
>>
>> Signed-off-by: Ian Romanick
>> Cc: Ilia Mirkin
>> Cc: Marek Olšák
>> Cc: Roland Scheidegger
>> Cc: "10.2"
>> ---
>>
That's right. A uniform won't work with ARB_draw_indirect unless you
lower it to direct draws, which would be very bad if it was applied to
all drivers.
Radeonsi indeed supports BaseVertex and BaseInstance as system values
in the vertex shader. Well, vertex fetching has to be done in the
vertex sh
In the indirect case we can possibly just adjust the indirect setup
code to write the uniform with MI_SRM, if we know where it will be --
so not too awful -- but it is different.
On Sun, Jun 22, 2014 at 1:59 PM, Marek Olšák wrote:
> That's right. A uniform won't work with ARB_draw_indirect unless
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