Re: [Mesa-dev] [PATCH 25/43] dri/radeon: explicitly set __DRIimageExtension members

2014-02-18 Thread Ian Romanick
On 02/18/2014 05:20 PM, Emil Velikov wrote: > Signed-off-by: Emil Velikov > --- > src/mesa/drivers/dri/radeon/radeon_screen.c | 13 +++-- > 1 file changed, 7 insertions(+), 6 deletions(-) > > diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c > b/src/mesa/drivers/dri/radeon/radeon

Re: [Mesa-dev] [PATCH 19/38] glx/drisw: use the implemented version of __DRIswrastLoaderExtension

2014-02-18 Thread Ian Romanick
On 02/12/2014 05:17 PM, Emil Velikov wrote: > ... over the one provided by the headers. > Explicitly set extension members to improve clarity. > > Signed-off-by: Emil Velikov > --- > include/GL/internal/dri_interface.h | 3 +++ > src/glx/drisw_glx.c | 11 ++- > 2 files c

Re: [Mesa-dev] [PATCH 5/9] glsl: Fix memcpy size in ir_constant

2014-02-18 Thread Ian Romanick
On 02/09/2014 01:50 AM, Juha-Pekka Heikkilä wrote: > The place which cause Klocwork to highlight this is at > src/mesa/main/ff_fragment_shader.cpp around line 897 where it says: > > ... > float const_data[4] = { > float(1 << rgb_shift), > float(1 << rgb_shift), > float

[Mesa-dev] [Bug 75061] bug in clearing color buffer

2014-02-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=75061 --- Comment #5 from Michel Dänzer --- Created attachment 94321 --> https://bugs.freedesktop.org/attachment.cgi?id=94321&action=edit Bail if rr->buf is NULL Does this patch help? (In reply to comment #3) > valgrind + hellgrind Thanks, but the

Re: [Mesa-dev] [PATCH 3/3] gallivm: optimize repeat linear npot code in the aos int path

2014-02-18 Thread Jeff Muizelaar
I tested these patches out and they seem to work well enough for my test cases. -Jeff On Feb 14, 2014, at 8:06 PM, Roland Scheidegger wrote: > FWIW I've just cleaned 1/3 and 3/3 up a little and splitted it off into > two patches (I really want to be able to track any changes this might > cause

[Mesa-dev] [PATCH] nv50: enable cube map array texture support

2014-02-18 Thread Ilia Mirkin
Signed-off-by: Ilia Mirkin --- All the arb_texture_cube_map_array piglits pass except the sampler-cube-shadow one. However, nva0+ appear to all fail at the non-array version of that test, sampler-cube-shadow, so I think it's very likely to be related. Probably some sampler setup bits changed. s

[Mesa-dev] [PATCH] glsl: removed unused dimension_count varible

2014-02-18 Thread Timothy Arceri
This variable is no longer needed after the cleanup to the code prior to the first arrays of array series Signed-off-by: Timothy Arceri --- src/glsl/ast.h | 8 ++-- 1 file changed, 2 insertions(+), 6 deletions(-) diff --git a/src/glsl/ast.h b/src/glsl/ast.h index 0bda28d..1191900 100644 ---

[Mesa-dev] [PATCH-RFC] i965: do not advertise MESA_FORMAT_Z_UNORM16 support

2014-02-18 Thread Chia-I Wu
Since 73bc6061f5c3b6a3bb7a8114bb2e1ab77d23cfdb, Z16 support is not advertised for OpenGL ES contexts due to the terrible performance. It is still enabled for desktop GL because it was believed GL 3.0+ requires Z16. It turns out only GL 3.0 requires Z16, and that is corrected in later GL versions.

Re: [Mesa-dev] [PATCH] glsl: removed unused dimension_count varible

2014-02-18 Thread Matt Turner
Reviewed-by: Matt Turner I'll commit this soon. ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev

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