https://bugs.freedesktop.org/show_bug.cgi?id=63650
Iaroslav changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
This was building the temporary array to pass to
save_SamplerParameteriv, and then not passing it.
Signed-off-by: Chris Forbes
---
src/mesa/main/dlist.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 8900c89..af2b468 100644
https://bugs.freedesktop.org/show_bug.cgi?id=44618
--- Comment #26 from Thierry Reding ---
(In reply to comment #25)
> Created attachment 79975 [details] [review]
> Patch
>
> Here is a new patch I did. I try to make it only affect the cross compile
> case.
I don't have access to my test equipme
I noticed that if you write gl_BackColor but not gl_FrontColor, the
value that lands in gl_Color in the fragment shader is junk; same for
the corresponding secondary color builtins. This causes us to fail 12
of the interpolation piglits.
There's a series from July of last year which was supposed t
On 9 June 2013 03:30, Chris Forbes wrote:
> I noticed that if you write gl_BackColor but not gl_FrontColor, the
> value that lands in gl_Color in the fragment shader is junk; same for
> the corresponding secondary color builtins. This causes us to fail 12
> of the interpolation piglits.
>
> There
On 06/09/2013 02:17 PM, Chris Forbes wrote:
This was building the temporary array to pass to
save_SamplerParameteriv, and then not passing it.
Signed-off-by: Chris Forbes
---
src/mesa/main/dlist.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/main/dlist.c b/src
On 06/08/2013 07:35 AM, Arnas Milasevicius wrote:
Changed code checking `if(visual->haveDepthBuffer)` to `if(visual->DepthBits >
0)`
---
src/gallium/state_trackers/dri/common/dri_screen.c | 2 +-
src/mesa/drivers/dri/nouveau/nouveau_context.c | 4 ++--
src/mesa/main/clear.c
On Sun, Jun 9, 2013 at 9:03 AM, Brian Paul wrote:
> On 06/09/2013 02:17 PM, Chris Forbes wrote:
>>
>> This was building the temporary array to pass to
>> save_SamplerParameteriv, and then not passing it.
>>
>> Signed-off-by: Chris Forbes
>> ---
>> src/mesa/main/dlist.c | 2 +-
>> 1 file change
Am Montag, 20. Mai 2013, 00:44:21 schrieb Martin Steigerwald:
> Am Sonntag, 19. Mai 2013, 14:14:40 schrieb Kenneth Graunke:
> > On 05/19/2013 03:59 AM, Martin Steigerwald wrote:
> > > Hi Kenneth, Brian, everyone,
> > >
> > > Am Samstag, 11. Mai 2013, 21:07:55 schrieb Martin Steigerwald:
> > >> I g
I think I'd prefer to have the VS enable the other slot, and write a
constant (black or white?) into it.
Copying from one to the other in two-sided mode reduces the value of
the tests too much for my liking.
Having read the rest of the series more carefully now, I can see it's
all machinery I was
I started out with predicated moves, but since this is about to go
away again anyway when I do ClipDistance support, I went with the
clearer option. No real perf impact.
-- Chris
On Thu, Jun 6, 2013 at 6:05 PM, Kenneth Graunke wrote:
> On 06/05/2013 03:50 PM, Chris Forbes wrote:
>>
>> When clipp
https://bugs.freedesktop.org/show_bug.cgi?id=65590
Priority: medium
Bug ID: 65590
Assignee: mesa-dev@lists.freedesktop.org
Summary: Mesa 9.1.3 implementation error
Severity: normal
Classification: Unclassified
OS: Linux (All)
https://bugs.freedesktop.org/show_bug.cgi?id=65590
b...@lavabit.com changed:
What|Removed |Added
Version|unspecified |9.1
--
You are receiving this mail be
On 9 June 2013 14:49, Chris Forbes wrote:
> I think I'd prefer to have the VS enable the other slot, and write a
> constant (black or white?) into it.
> Copying from one to the other in two-sided mode reduces the value of
> the tests too much for my liking.
>
That sounds reasonable to me. I hav
https://bugs.freedesktop.org/show_bug.cgi?id=65590
Matt Turner changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=65590
--- Comment #2 from Matt Turner ---
Hm, it's more complicated that this. GL_ANGLE_texture_compression_dxt is an
extension spec that lists *dxt{1,3,5} as name strings. Maybe we should force on
these when GL_ANGLE_texture_compression_dxt is specifi
https://bugs.freedesktop.org/show_bug.cgi?id=65514
Karl Tomlinson changed:
What|Removed |Added
CC||bugs.freedesk...@karlt.net
--
You are
I updated Mesa last night from my previous version (from git master on
May 31, commit 869c5d43) to the latest HEAD (commit 213c207b of Jun 8).
The result was a huge boost to the performance of my system, based on
a Radeon HD 5750.
After perusing the git log I found nothing directly related to
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