2011/1/8 Christian König :
> Hi,
>
> in the past couple of weeks i tried to optimize the shaders used for the
> iDCT and MC code. Beside optimizing the TGSI code for the shaders i
> optimized the TGSI->R600 code generation in r600g quite a bit:
> * Removed the temporary register use from mos
Yes, you are right. :)
I deleted this operation.
-
*^_^* BRs,
Juan
-Original Message-
From: hoegsb...@gmail.com [mailto:hoegsb...@gmail.com] On Behalf Of Kristian
H?gsberg
Sent: Friday, January 07, 2011 10:01 PM
To: Zhao, Juan J
Cc: mesa-dev@lists.freedesktop.org
Subject: Re: [Me
Hi Jesse,
On Sat, Jan 08, 2011 at 03:10:03PM -0800, Jesse Barnes wrote:
> On Sat, 8 Jan 2011 16:02:09 +0100
> Daniel Vetter wrote:
> > I've been tracking down an annoying flickering problem on intel hw
> > that completely disappears with vblank_mode=0. Some add-hoc tracing
> > all over the stack
https://bugs.freedesktop.org/show_bug.cgi?id=31940
Chris Rankin changed:
What|Removed |Added
CC||ranki...@googlemail.com
--- Comment #15 f
https://bugs.freedesktop.org/show_bug.cgi?id=29044
Bug 29044 depends on bug 27349, which changed state.
Bug 27349 Summary: Enabling GLSL in Second Life hangs game
https://bugs.freedesktop.org/show_bug.cgi?id=27349
What|Old Value |New Value
---
Ping!
No NAKs in ~5 days and one explicit request (on xorg-devel):
http://permalink.gmane.org/gmane.comp.freedesktop.xorg.devel/17570
Okay for master, and (after settling) 7.10?
-tom
tfo...@sci.utah.edu wrote:
From: Tom Fogal
If nothing else, this would be useful for debugging TLS mismat
Am Sonntag, den 09.01.2011, 03:41 -0500 schrieb Alex Deucher:
> Using linear buffers is about the worse layout possible from the GPU's
> perspective due to the design of the memory controller. Ideally we
> want to use 2D tiling for everything. Try these patches which force
> 2D tiling and make su
https://bugs.freedesktop.org/show_bug.cgi?id=31294
Robert Penny changed:
What|Removed |Added
CC||robert.d.pe...@saic.com
--
Configure bug
2011/1/10 Christian König :
> Where can i ask for write permission to mesa master repository?
> I have some patches ready who are clearly bug fixes, or should I post
> them for manual inclusion?
Just a bug report is needed. See http://www.freedesktop.org/wiki/AccountRequests
__
From: Dave Airlie
>From reading EXT_texture_sRGB and EXT_framebuffer_sRGB and interactions
with FBO I've found that swrast is converting the sRGB values to linear for
blending when an sRGB texture is bound as an FBO. According to the spec
and further explained in the framebuffer_sRGB spec this be
Add GL_OES_stencil8 to ES2.
Remove the following:
GL_OES_compressed_paletted_texture : ES1
GL_OES_depth32 : ES1, ES2
GL_OES_stencil1: ES1, ES2
GL_OES_stencil4: ES1, ES2
---
src/mesa/main/extensions.c | 10 +-
1 files changed, 5
I am refactoring the method by which extension strings are handled in
mesa/main/extensions.c. If there are no objections, regressions, nor
significantly better refactoring alternatives proposed, then I plan to push
the patch set on Friday 14.
Regressions
===
The patch set causes no Piglit
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