ps://moltengl.com/moltengl/
>Jose
>Get Outlook for Android
>
> --
>
>From: Martin Pernollet
>Sent: Monday, May 2, 2022 1:31:43 AM
>To: Jose Fonseca
>Cc: mesa-dev@lists.fre
idering, such as
https://moltengl.com/moltengl/
Jose
Get Outlook for Android<https://aka.ms/AAb9ysg>
From: Martin Pernollet
Sent: Monday, May 2, 2022 1:31:43 AM
To: Jose Fonseca
Cc: mesa-dev@lists.freedesktop.org
Subject: Re: Enable OpenGL software ren
Hi Jose,
Many thanks for your answer.
JOGL classes enabling GL binding macOS all refer to CGL, so yes, I think I want
to rely on CGL (there is however in JOGL a couple of classes allowing to work
with X11, but they're used on Linux only).
I can't access the Apple M1 on which I built Mesa right
The difficulty with OpenGL on macOS is that all driver interfaces are both
undocumented and deprecated.
If you want to override the system OpenGL, you can use apitrace code as
reference. There are two approaches:
1. DYLD_FRAMEWORK_PATH
https://github.com/apitrace/apitrace/blob/master/cli