- Original Message -
> On 01.03.2013 11:30, Jose Fonseca wrote:
> > - Original Message -
> >> On Fri, Mar 1, 2013 at 12:31 AM, Roland Scheidegger
> >> wrote:
> >>> Hi,
> >>>
> >>> there is some sloppy usage of bind flags in the opengl state tracker
> >>> (that is, resources get u
On 01.03.2013 11:30, Jose Fonseca wrote:
> - Original Message -
>> On Fri, Mar 1, 2013 at 12:31 AM, Roland Scheidegger
>> wrote:
>>> Hi,
>>>
>>> there is some sloppy usage of bind flags in the opengl state tracker
>>> (that is, resources get used for things which they didn't have the bind
- Original Message -
> On Fri, Mar 1, 2013 at 12:31 AM, Roland Scheidegger
> wrote:
> > Hi,
> >
> > there is some sloppy usage of bind flags in the opengl state tracker
> > (that is, resources get used for things which they didn't have the bind
> > flag set).
> > We'd really like to enforc
On Fri, Mar 1, 2013 at 12:31 AM, Roland Scheidegger wrote:
> Hi,
>
> there is some sloppy usage of bind flags in the opengl state tracker
> (that is, resources get used for things which they didn't have the bind
> flag set).
> We'd really like to enforce these flags to be honored but it doesn't
>