On Fri, May 30, 2014 at 9:22 PM, Eric Anholt wrote:
> However, talking yesterday about SSA and vector representations, we
> again failed to come up with anything that sounded compelling -- it
> appears that SSA is going to make obvious optimizations like dead code
> elimination in a vec4 IR harder
On Wednesday, May 28, 2014 11:37:31 AM Eric Anholt wrote:
> Here's a series I started back in January as a little experiment.
> Basically, I feel guilty for pushing GLSL IR into the driver, and wish I'd
> just fixed up Mesa IR back in the day. But, given that we're still
> feeding Mesa IR into dri
On Fri, May 30, 2014 at 3:22 PM, Eric Anholt wrote:
> Marek Olšák writes:
>
>> I have just some comments below.
>>
>> On Wed, May 28, 2014 at 8:37 PM, Eric Anholt wrote:
>>> Here's a series I started back in January as a little experiment.
>>> Basically, I feel guilty for pushing GLSL IR into th
Connor Abbott writes:
> On Wed, May 28, 2014 at 8:50 PM, Eric Anholt wrote:
>> Connor Abbott writes:
>>
>>> On Wed, May 28, 2014 at 2:37 PM, Eric Anholt wrote:
Here's a series I started back in January as a little experiment.
Basically, I feel guilty for pushing GLSL IR into the driv
Marek Olšák writes:
> I have just some comments below.
>
> On Wed, May 28, 2014 at 8:37 PM, Eric Anholt wrote:
>> Here's a series I started back in January as a little experiment.
>> Basically, I feel guilty for pushing GLSL IR into the driver, and wish I'd
>> just fixed up Mesa IR back in the d
I have just some comments below.
On Wed, May 28, 2014 at 8:37 PM, Eric Anholt wrote:
> Here's a series I started back in January as a little experiment.
> Basically, I feel guilty for pushing GLSL IR into the driver, and wish I'd
> just fixed up Mesa IR back in the day. But, given that we're sti
On Wed, May 28, 2014 at 8:50 PM, Eric Anholt wrote:
> Connor Abbott writes:
>
>> On Wed, May 28, 2014 at 2:37 PM, Eric Anholt wrote:
>>> Here's a series I started back in January as a little experiment.
>>> Basically, I feel guilty for pushing GLSL IR into the driver, and wish I'd
>>> just fixed
Connor Abbott writes:
> On Wed, May 28, 2014 at 2:37 PM, Eric Anholt wrote:
>> Here's a series I started back in January as a little experiment.
>> Basically, I feel guilty for pushing GLSL IR into the driver, and wish I'd
>> just fixed up Mesa IR back in the day. But, given that we're still
>>
On 05/28/2014 11:37 AM, Eric Anholt wrote:
> Here's a series I started back in January as a little experiment.
> Basically, I feel guilty for pushing GLSL IR into the driver, and wish I'd
> just fixed up Mesa IR back in the day. But, given that we're still
> feeding Mesa IR into drivers as well (A
On Wed, May 28, 2014 at 2:37 PM, Eric Anholt wrote:
> Here's a series I started back in January as a little experiment.
> Basically, I feel guilty for pushing GLSL IR into the driver, and wish I'd
> just fixed up Mesa IR back in the day. But, given that we're still
> feeding Mesa IR into drivers
Ian Romanick writes:
> On 05/28/2014 11:37 AM, Eric Anholt wrote:
>> Here's a series I started back in January as a little experiment.
>> Basically, I feel guilty for pushing GLSL IR into the driver, and wish I'd
>> just fixed up Mesa IR back in the day. But, given that we're still
>> feeding Me
On 05/28/2014 11:37 AM, Eric Anholt wrote:
> Here's a series I started back in January as a little experiment.
> Basically, I feel guilty for pushing GLSL IR into the driver, and wish I'd
> just fixed up Mesa IR back in the day. But, given that we're still
> feeding Mesa IR into drivers as well (A
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