Re: [Mesa-dev] [PATCHES 0/9] Draw Indirect and Cube Map Arrays for RadeonSI

2014-05-02 Thread Marek Olšák
On Fri, May 2, 2014 at 4:56 AM, Michel Dänzer wrote: > On 26.04.2014 22:27, Marek Olšák wrote: >> >> This series adds support for ARB_texture_cube_map_array and >> ARB_draw_indirect to the radeonsi driver. There is also Gallium >> infrastructure support for ARB_draw_indirect. As usual, the first >

Re: [Mesa-dev] [PATCHES 0/9] Draw Indirect and Cube Map Arrays for RadeonSI

2014-05-01 Thread Ilia Mirkin
On Thu, May 1, 2014 at 10:56 PM, Michel Dänzer wrote: > On 26.04.2014 22:27, Marek Olšák wrote: >> >> This series adds support for ARB_texture_cube_map_array and >> ARB_draw_indirect to the radeonsi driver. There is also Gallium >> infrastructure support for ARB_draw_indirect. As usual, the first

Re: [Mesa-dev] [PATCHES 0/9] Draw Indirect and Cube Map Arrays for RadeonSI

2014-05-01 Thread Michel Dänzer
On 26.04.2014 22:27, Marek Olšák wrote: > > This series adds support for ARB_texture_cube_map_array and > ARB_draw_indirect to the radeonsi driver. There is also Gallium > infrastructure support for ARB_draw_indirect. As usual, the first > patch is unrelated to the rest of the series. ;) While th

Re: [Mesa-dev] [PATCHES 0/9] Draw Indirect and Cube Map Arrays for RadeonSI

2014-04-27 Thread Marek Olšák
No, I haven't, but it shouldn't be too difficult. Marek On Mon, Apr 28, 2014 at 12:03 AM, Ian Romanick wrote: > You'll also get GL_ARB_multi_draw_indirect for "free" because the TNL > module chops the multidraw into a series of "single" draw indirect > commands. For performance, this is probabl

Re: [Mesa-dev] [PATCHES 0/9] Draw Indirect and Cube Map Arrays for RadeonSI

2014-04-27 Thread Ian Romanick
You'll also get GL_ARB_multi_draw_indirect for "free" because the TNL module chops the multidraw into a series of "single" draw indirect commands. For performance, this is probably not the interface you (or anyone) want. I've been thinking about how to fix this a little bit, but I haven't had any

Re: [Mesa-dev] [PATCHES 0/9] Draw Indirect and Cube Map Arrays for RadeonSI

2014-04-27 Thread Kai Wasserbäch
Hi Marek, could you add the progress to GL3.txt, please? (In patches 2 and 9.) Thank you, Kai Marek Olšák schrieb am 26.04.2014 15:27: > Hi everyone, > > This series adds support for ARB_texture_cube_map_array and ARB_draw_indirect > to the radeonsi driver. There is also Gallium infrastructure

Re: [Mesa-dev] [PATCHES 0/9] Draw Indirect and Cube Map Arrays for RadeonSI

2014-04-26 Thread Marek Olšák
BTW, there is also softpipe and llvmpipe support for ARB_draw_indirect, but please note that Mesa advertises the extension for the core profile only. Marek On Sat, Apr 26, 2014 at 3:27 PM, Marek Olšák wrote: > Hi everyone, > > This series adds support for ARB_texture_cube_map_array and ARB_draw_