On Tue, Feb 26, 2013 at 3:16 PM, Alex Deucher wrote:
> On Tue, Feb 26, 2013 at 5:24 AM, Marek Olšák wrote:
>> I've tested CP DMA and it's better than it was, unfortunately it's on
>> par with R700, which means that piglit passes and Team Fortress 2 has
>> a corrupted GUI. At this point I think it
On Tue, Feb 26, 2013 at 5:24 AM, Marek Olšák wrote:
> I've tested CP DMA and it's better than it was, unfortunately it's on
> par with R700, which means that piglit passes and Team Fortress 2 has
> a corrupted GUI. At this point I think it would be better to disable
> the CP DMA for R600-R700 and
I've tested CP DMA and it's better than it was, unfortunately it's on
par with R700, which means that piglit passes and Team Fortress 2 has
a corrupted GUI. At this point I think it would be better to disable
the CP DMA for R600-R700 and use streamout or async DMA instead.
Marek
On Fri, Feb 22, 2
For the series:
Reviewed-by: Marek Olšák
Marek
On Fri, Feb 22, 2013 at 11:59 PM, wrote:
> From: Alex Deucher
>
> With the previous flushing changes this seems to work
> reliably now.
>
> v2: add R600_CONTEXT_FLUSH_AND_INV
> v3: just enable CP DMA
>
> Signed-off-by: Alex Deucher
> ---
> src