Re: [Mesa-dev] [PATCH 15/41] intel: Refactor intel_render_texture()

2011-11-18 Thread Eric Anholt
On Thu, 17 Nov 2011 19:58:42 -0800, Chad Versace wrote: > This is in preparation for properly implementing glFramebufferTexture*() > for mipmapped depthstencil textures. The FIXME comments deleted by this > patch give a rough explanation of what was broken. > > This refactor does the following:

Re: [Mesa-dev] [PATCH 15/41] intel: Refactor intel_render_texture()

2011-11-18 Thread Eric Anholt
On Thu, 17 Nov 2011 19:58:42 -0800, Chad Versace wrote: > This is in preparation for properly implementing glFramebufferTexture*() > for mipmapped depthstencil textures. The FIXME comments deleted by this > patch give a rough explanation of what was broken. > > This refactor does the following: