On June 7, 2017 3:22:33 PM Chad Versace wrote:
On Fri 26 May 2017, Jason Ekstrand wrote:
This patch series does a complete overhaul of the current resolve handling
framework inside the i916 OpenGL driver.
I've ran out of time to review the remainder of the series.
:-( Thanks for all the t
On Fri 26 May 2017, Jason Ekstrand wrote:
> This patch series does a complete overhaul of the current resolve handling
> framework inside the i916 OpenGL driver.
I've ran out of time to review the remainder of the series. I believe
I skipped patches 24-30. You can add my acked-by to those patches
On Wed, May 31, 2017 at 04:09:00PM +0300, Pohjolainen, Topi wrote:
> On Tue, May 30, 2017 at 11:48:15AM +0300, Pohjolainen, Topi wrote:
> > On Fri, May 26, 2017 at 04:30:04PM -0700, Jason Ekstrand wrote:
> > > This patch series does a complete overhaul of the current resolve handling
> > > framewor
On Wed, May 31, 2017 at 1:13 PM, Jason Ekstrand
wrote:
> On Wed, May 31, 2017 at 8:27 AM, Jason Ekstrand
> wrote:
>
>> On Wed, May 31, 2017 at 6:09 AM, Pohjolainen, Topi <
>> topi.pohjolai...@gmail.com> wrote:
>>
>>> On Tue, May 30, 2017 at 11:48:15AM +0300, Pohjolainen, Topi wrote:
>>> > On Fri
On Wed, May 31, 2017 at 8:27 AM, Jason Ekstrand
wrote:
> On Wed, May 31, 2017 at 6:09 AM, Pohjolainen, Topi <
> topi.pohjolai...@gmail.com> wrote:
>
>> On Tue, May 30, 2017 at 11:48:15AM +0300, Pohjolainen, Topi wrote:
>> > On Fri, May 26, 2017 at 04:30:04PM -0700, Jason Ekstrand wrote:
>> > > Th
On Wed, May 31, 2017 at 6:09 AM, Pohjolainen, Topi <
topi.pohjolai...@gmail.com> wrote:
> On Tue, May 30, 2017 at 11:48:15AM +0300, Pohjolainen, Topi wrote:
> > On Fri, May 26, 2017 at 04:30:04PM -0700, Jason Ekstrand wrote:
> > > This patch series does a complete overhaul of the current resolve
>
On Tue, May 30, 2017 at 11:48:15AM +0300, Pohjolainen, Topi wrote:
> On Fri, May 26, 2017 at 04:30:04PM -0700, Jason Ekstrand wrote:
> > This patch series does a complete overhaul of the current resolve handling
> > framework inside the i916 OpenGL driver. For HiZ and MCS, the current
> > resolve
On Sat, May 27, 2017 at 6:44 PM, Jason Ekstrand
wrote:
> On Fri, May 26, 2017 at 5:34 PM, Jason Ekstrand
> wrote:
>
>> On Fri, May 26, 2017 at 4:30 PM, Jason Ekstrand
>> wrote:
>>
>>> This patch series does a complete overhaul of the current resolve
>>> handling
>>> framework inside the i916 Op
On Fri, May 26, 2017 at 04:30:04PM -0700, Jason Ekstrand wrote:
> This patch series does a complete overhaul of the current resolve handling
> framework inside the i916 OpenGL driver. For HiZ and MCS, the current
> resolve code is ok but not optimal. For CCS, however, it's pretty bad.
> I've been
On Fri, May 26, 2017 at 5:34 PM, Jason Ekstrand
wrote:
> On Fri, May 26, 2017 at 4:30 PM, Jason Ekstrand
> wrote:
>
>> This patch series does a complete overhaul of the current resolve handling
>> framework inside the i916 OpenGL driver. For HiZ and MCS, the current
>> resolve code is ok but no
On Fri, May 26, 2017 at 4:30 PM, Jason Ekstrand
wrote:
> This patch series does a complete overhaul of the current resolve handling
> framework inside the i916 OpenGL driver. For HiZ and MCS, the current
> resolve code is ok but not optimal. For CCS, however, it's pretty bad.
> I've been lookin
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