Re: [Mesa-dev] [PATCH 00/30] i965: Overhaul resolves

2017-06-07 Thread Jason Ekstrand
On June 7, 2017 3:22:33 PM Chad Versace wrote: On Fri 26 May 2017, Jason Ekstrand wrote: This patch series does a complete overhaul of the current resolve handling framework inside the i916 OpenGL driver. I've ran out of time to review the remainder of the series. :-( Thanks for all the t

Re: [Mesa-dev] [PATCH 00/30] i965: Overhaul resolves

2017-06-07 Thread Chad Versace
On Fri 26 May 2017, Jason Ekstrand wrote: > This patch series does a complete overhaul of the current resolve handling > framework inside the i916 OpenGL driver. I've ran out of time to review the remainder of the series. I believe I skipped patches 24-30. You can add my acked-by to those patches

Re: [Mesa-dev] [PATCH 00/30] i965: Overhaul resolves

2017-06-01 Thread Pohjolainen, Topi
On Wed, May 31, 2017 at 04:09:00PM +0300, Pohjolainen, Topi wrote: > On Tue, May 30, 2017 at 11:48:15AM +0300, Pohjolainen, Topi wrote: > > On Fri, May 26, 2017 at 04:30:04PM -0700, Jason Ekstrand wrote: > > > This patch series does a complete overhaul of the current resolve handling > > > framewor

Re: [Mesa-dev] [PATCH 00/30] i965: Overhaul resolves

2017-05-31 Thread Jason Ekstrand
On Wed, May 31, 2017 at 1:13 PM, Jason Ekstrand wrote: > On Wed, May 31, 2017 at 8:27 AM, Jason Ekstrand > wrote: > >> On Wed, May 31, 2017 at 6:09 AM, Pohjolainen, Topi < >> topi.pohjolai...@gmail.com> wrote: >> >>> On Tue, May 30, 2017 at 11:48:15AM +0300, Pohjolainen, Topi wrote: >>> > On Fri

Re: [Mesa-dev] [PATCH 00/30] i965: Overhaul resolves

2017-05-31 Thread Jason Ekstrand
On Wed, May 31, 2017 at 8:27 AM, Jason Ekstrand wrote: > On Wed, May 31, 2017 at 6:09 AM, Pohjolainen, Topi < > topi.pohjolai...@gmail.com> wrote: > >> On Tue, May 30, 2017 at 11:48:15AM +0300, Pohjolainen, Topi wrote: >> > On Fri, May 26, 2017 at 04:30:04PM -0700, Jason Ekstrand wrote: >> > > Th

Re: [Mesa-dev] [PATCH 00/30] i965: Overhaul resolves

2017-05-31 Thread Jason Ekstrand
On Wed, May 31, 2017 at 6:09 AM, Pohjolainen, Topi < topi.pohjolai...@gmail.com> wrote: > On Tue, May 30, 2017 at 11:48:15AM +0300, Pohjolainen, Topi wrote: > > On Fri, May 26, 2017 at 04:30:04PM -0700, Jason Ekstrand wrote: > > > This patch series does a complete overhaul of the current resolve >

Re: [Mesa-dev] [PATCH 00/30] i965: Overhaul resolves

2017-05-31 Thread Pohjolainen, Topi
On Tue, May 30, 2017 at 11:48:15AM +0300, Pohjolainen, Topi wrote: > On Fri, May 26, 2017 at 04:30:04PM -0700, Jason Ekstrand wrote: > > This patch series does a complete overhaul of the current resolve handling > > framework inside the i916 OpenGL driver. For HiZ and MCS, the current > > resolve

Re: [Mesa-dev] [PATCH 00/30] i965: Overhaul resolves

2017-05-30 Thread Jason Ekstrand
On Sat, May 27, 2017 at 6:44 PM, Jason Ekstrand wrote: > On Fri, May 26, 2017 at 5:34 PM, Jason Ekstrand > wrote: > >> On Fri, May 26, 2017 at 4:30 PM, Jason Ekstrand >> wrote: >> >>> This patch series does a complete overhaul of the current resolve >>> handling >>> framework inside the i916 Op

Re: [Mesa-dev] [PATCH 00/30] i965: Overhaul resolves

2017-05-30 Thread Pohjolainen, Topi
On Fri, May 26, 2017 at 04:30:04PM -0700, Jason Ekstrand wrote: > This patch series does a complete overhaul of the current resolve handling > framework inside the i916 OpenGL driver. For HiZ and MCS, the current > resolve code is ok but not optimal. For CCS, however, it's pretty bad. > I've been

Re: [Mesa-dev] [PATCH 00/30] i965: Overhaul resolves

2017-05-27 Thread Jason Ekstrand
On Fri, May 26, 2017 at 5:34 PM, Jason Ekstrand wrote: > On Fri, May 26, 2017 at 4:30 PM, Jason Ekstrand > wrote: > >> This patch series does a complete overhaul of the current resolve handling >> framework inside the i916 OpenGL driver. For HiZ and MCS, the current >> resolve code is ok but no

Re: [Mesa-dev] [PATCH 00/30] i965: Overhaul resolves

2017-05-26 Thread Jason Ekstrand
On Fri, May 26, 2017 at 4:30 PM, Jason Ekstrand wrote: > This patch series does a complete overhaul of the current resolve handling > framework inside the i916 OpenGL driver. For HiZ and MCS, the current > resolve code is ok but not optimal. For CCS, however, it's pretty bad. > I've been lookin