Re: [Mesa-dev] [PATCH 00/10] swr: update rasterizer

2017-11-20 Thread Cherniak, Bruce
Reviewed-by: Bruce Cherniak > On Nov 20, 2017, at 11:18 AM, Tim Rowley wrote: > > Highlights are code cleanups and more progress on simd16. > > Tim Rowley (10): > swr/rast: support flexible vertex layout for DS output > swr/rast: Widen fetch shader to SIMD16 > swr/rast: Code style change (N

Re: [Mesa-dev] [PATCH 00/10] swr: update rasterizer

2017-09-12 Thread Cherniak, Bruce
Reviewed-by: Bruce Cherniak > On Sep 11, 2017, at 2:28 PM, Tim Rowley wrote: > > Mostly some api changes, plus making the cpu topology code a bit more > robust in the face of some odd configurations seen in virtualized > environments. > > No piglit or vtk ctest regressions. > > Tim Rowley (1

Re: [Mesa-dev] [PATCH 00/10] swr: update rasterizer

2017-02-07 Thread Cherniak, Bruce
Reviewed-by: Bruce Cherniak > On Feb 6, 2017, at 6:40 PM, Tim Rowley wrote: > > Highlights include more avx512 work and fixes for llvm>=3.8. > > Tim Rowley (10): > swr: [rasterizer core] Frontend SIMD16 WIP > swr: [rasterizer jitter] Adjust jitter header includes > swr: [rasterizer jitter]