On Wednesday 05 October 2011, Jose Fonseca wrote:
> - Original Message -
> > This is needed for renderbuffer support.
>
> What state tracker relies on this?
The EGL state tracker relies on it for user-created renderbuffers in
the recently added null platform.
st_renderbuffer_alloc_storag
- Original Message -
> This is needed for renderbuffer support.
What state tracker relies on this?
I don't object this change, but it sounds like you should be using a proper sw
winsys, instead of null winsys. The null winsys can't really display anything,
so the current implementation