On Fri, Feb 23, 2018 at 11:52 AM, James Legg wrote:
> On Thu, 2018-02-22 at 22:48 +0100, Bas Nieuwenhuizen wrote:
>> since IIRC the last change was also done due to Feral noticing and we
>> are clearly lacking testcases in this area, can you check that that
>> case still works for you? Thanks a lo
On Thu, 2018-02-22 at 22:48 +0100, Bas Nieuwenhuizen wrote:
> since IIRC the last change was also done due to Feral noticing and we
> are clearly lacking testcases in this area, can you check that that
> case still works for you? Thanks a lot!
I looked at an issue that was fixed with 5158603182fe7
Seems to fix dxvk, nice! Also tested DOOM which still works.
Tested-by: Grazvydas Ignotas
On Thu, Feb 22, 2018 at 6:57 PM, James Legg wrote:
> When transitioning to an htile compressed depth format, Set the full
> depth range, so later rasterization can pass HiZ. Previously, for depth
> only for
yeah, looks like I may have lifted the values from a driver which set
the ZRANGE_PRECISION to 0, but this at least mirrors PAL and fixes one
of the remaining transition issues there that I was aware of.
Reviewed-by: Bas Nieuwenhuizen
since IIRC the last change was also done due to Feral noticing