- Original Message -
> Am 28.01.2014 23:08, schrieb Zack Rusin:
> > gallivm soa code supported only a single level of nesting for
> > control flow opcodes (if, switch, loops...) but the d3d10 spec
> > clearly states that those are nested within functions. To support
> > nesting of condition
Am 28.01.2014 23:08, schrieb Zack Rusin:
> gallivm soa code supported only a single level of nesting for
> control flow opcodes (if, switch, loops...) but the d3d10 spec
> clearly states that those are nested within functions. To support
> nesting of conditionals inside functions we need to store t