On 11/01/2016 15:39, Marek Olšák wrote:
On Mon, Jan 11, 2016 at 9:42 AM, Axel Davy wrote:
On 10/01/2016 19:38, Jay Cornwall wrote:
Hi,
Using EGL with the GBM platform it is possible to bind a GBM surface to a
GL renderbuffer. I believe it's also valid to use the GBM BO as a
framebuffer target
On Mon, Jan 11, 2016 at 9:42 AM, Axel Davy wrote:
> On 10/01/2016 19:38, Jay Cornwall wrote:
>>
>> Hi,
>>
>> Using EGL with the GBM platform it is possible to bind a GBM surface to a
>> GL renderbuffer. I believe it's also valid to use the GBM BO as a
>> framebuffer target with drmModeAddFB/drmMod
On 10/01/2016 19:38, Jay Cornwall wrote:
Hi,
Using EGL with the GBM platform it is possible to bind a GBM surface
to a GL renderbuffer. I believe it's also valid to use the GBM BO as a
framebuffer target with drmModeAddFB/drmModePageFlip.
I haven't been able to locate a clear statement on sy
Hi,
Using EGL with the GBM platform it is possible to bind a GBM surface to
a GL renderbuffer. I believe it's also valid to use the GBM BO as a
framebuffer target with drmModeAddFB/drmModePageFlip.
I haven't been able to locate a clear statement on synchronizing GL
operations with the DRM pa