Re: [Mesa-dev] r600g geometry shader and hence GL 3.3 support

2014-02-04 Thread Alex Deucher
On Mon, Feb 3, 2014 at 6:53 PM, Dave Airlie wrote: > These 30 patches comprise geometry shader support for r600->cayman GPUs, > > Since I last posted, I've fixed all the regressions caused by the initial > introduction of geometry shaders patch, this passes a large amount of the > geometry tests,

Re: [Mesa-dev] r600g geometry shader and hence GL 3.3 support

2014-02-04 Thread Marc Dietrich
Hi Dave, Am Dienstag, 4. Februar 2014, 09:53:17 schrieb Dave Airlie: > These 30 patches comprise geometry shader support for r600->cayman GPUs, > > Since I last posted, I've fixed all the regressions caused by the initial > introduction of geometry shaders patch, this passes a large amount of the

[Mesa-dev] r600g geometry shader and hence GL 3.3 support

2014-02-03 Thread Dave Airlie
These 30 patches comprise geometry shader support for r600->cayman GPUs, Since I last posted, I've fixed all the regressions caused by the initial introduction of geometry shaders patch, this passes a large amount of the geometry tests, and I'd like to merge this soon, I think any remaining proble