Re: [Mesa-dev] non x11/xlib based EGL and software only renderer

2013-05-07 Thread Pekka Paalanen
On Wed, 8 May 2013 00:04:49 +0530 Divick Kishore wrote: > What exactly is a null platform? Also could you please point me to the > directory and potential starting points to support window as pbuffers? > Modifying apps is a complete no no. What are you actually trying to do? Aren't your applica

Re: [Mesa-dev] non x11/xlib based EGL and software only renderer

2013-05-07 Thread Chia-I Wu
On Wed, May 8, 2013 at 2:34 AM, Divick Kishore wrote: > Hi Chia, > >> I haven't tried that for a while, but it should not have X11 >> dependencies. You probably need to disable other stuffs such as >> --disable-glx and etc. It might still require X11 at compile time, >> because eglplatform.h may

Re: [Mesa-dev] non x11/xlib based EGL and software only renderer

2013-05-07 Thread Divick Kishore
Hi Chia, > I haven't tried that for a while, but it should not have X11 > dependencies. You probably need to disable other stuffs such as > --disable-glx and etc. It might still require X11 at compile time, > because eglplatform.h may include Xlib.h, but it should not need X11 > at runtime. > A

Re: [Mesa-dev] non x11/xlib based EGL and software only renderer

2013-05-07 Thread Chia-I Wu
On Tue, May 7, 2013 at 5:40 PM, Divick Kishore wrote: > Hi Chia, > >> $ ./configure --disable-dri --enable-gallium-egl --with-egl-platforms=null >> \ >> --with-gallium-drivers=swrast >> >> It will give you an EGL/GLES driver that uses a software renderer and >> supports onl

Re: [Mesa-dev] non x11/xlib based EGL and software only renderer

2013-05-07 Thread Divick Kishore
Hi Chia, > $ ./configure --disable-dri --enable-gallium-egl --with-egl-platforms=null \ > --with-gallium-drivers=swrast > > It will give you an EGL/GLES driver that uses a software renderer and > supports only pbuffers (and FBOs). The egl lib built so I see has dependency o

Re: [Mesa-dev] non x11/xlib based EGL and software only renderer

2013-05-07 Thread Chia-I Wu
On Tue, May 7, 2013 at 1:28 PM, Divick Kishore wrote: > Hi, > is there a possibility in mesa to have egl backend based on > complete offscreen buffers and complete s/w only gles renderer? If > yes, then could someone please guide me how to build it? You may try $ ./configure --disable-dri -

[Mesa-dev] non x11/xlib based EGL and software only renderer

2013-05-06 Thread Divick Kishore
Hi, is there a possibility in mesa to have egl backend based on complete offscreen buffers and complete s/w only gles renderer? If yes, then could someone please guide me how to build it? Thanks & Regards, Divick ___ mesa-dev mailing list mesa-dev@li