Just in case someone else faces the same issue. Resolved the issue and
was able to build the gallium softpipe renderer with llvm.
>. Could you guide me on how to
> build llvmpipe driver?
I was able to build the driver with llvm but I had to modify the
configure.ac (in mesa 8.0.5) to avoid specifi
Hi Patrick,
>
> I don't know a whole lot about Mesa's structure, but I know that the
> LLVMpipe driver is supposed to be the fastest software driver for x86 CPUs.
> The reason is that it JIT compiles vertex/fragment programs into x86/x64
> assembly using LLVM as the code generator. LLVM contains e
>
> Doesn't your glxgears tell you about it? Mine does:
It does. Just that I did not pay enough attention to it and did not
know how to avoid it to sync with vsync.
Thanks & Regards,
Divick
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On 05/06/2013 07:15 PM, Divick Kishore wrote:
Hi Patrick,
thanks for the reply. Could you guide me on how to
build llvmpipe driver?
Thanks & Regards,
Divick
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Hi Patrick,
thanks for the reply. Could you guide me on how to
build llvmpipe driver?
Thanks & Regards,
Divick
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On Mon, 6 May 2013 20:20:52 +0530
Divick Kishore wrote:
> > The default is to sync to the refresh rate. Try setting env var
> > vblank_mode=0 to disable it.
> >
>
> Indeed with this, I see that the performance jumps to almost ~ 3850
> fps. Thanks for pointing this out.
Doesn't your glxgears te
> The default is to sync to the refresh rate. Try setting env var
> vblank_mode=0 to disable it.
>
Indeed with this, I see that the performance jumps to almost ~ 3850
fps. Thanks for pointing this out.
Thanks & Regards,
Divick
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On Mon, May 6, 2013 at 8:08 PM, Patrick Baggett
wrote:
> I don't think glxgears is the best benchmark for what is a "typical" OpenGL
> load (if there is a "typical"). The 60 FPS with your hardware driver sounds
> suspiciously like the refresh rate of your screen; perhaps it is
> synchronized with
On Mon, May 6, 2013 at 10:33 AM, Divick Kishore
wrote:
> Hi,
> I am trying to build s/w only mesa driver. It seems that the
> performance of software only renderer (compiled with
> --with-driver=xlib) is higher than that of h/w drivers. Could someone
> please help me understand what is causin
I don't think glxgears is the best benchmark for what is a "typical" OpenGL
load (if there is a "typical"). The 60 FPS with your hardware driver sounds
suspiciously like the refresh rate of your screen; perhaps it is
synchronized with the vertical retrace? Since I'm assuming you want to find
the fa
Hi,
I am trying to build s/w only mesa driver. It seems that the
performance of software only renderer (compiled with
--with-driver=xlib) is higher than that of h/w drivers. Could someone
please help me understand what is causing this or if it is expected?
I see that dri based s/w renderer is
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