On 10 February 2016 at 18:50, Ian Romanick wrote:
> On 02/10/2016 10:48 AM, Ian Romanick wrote:
>> On 02/09/2016 08:43 PM, Dave Airlie wrote:
>>> I was just messing with warning flags on virglrenderer and noticed
>>> -Wshadow generated a fair few warnings with gallium, so I did a mesa
>>> build wi
On 02/10/2016 10:48 AM, Ian Romanick wrote:
> On 02/09/2016 08:43 PM, Dave Airlie wrote:
>> I was just messing with warning flags on virglrenderer and noticed
>> -Wshadow generated a fair few warnings with gallium, so I did a mesa
>> build with -Wshadow enabled and it was fairly messy,
>>
>> do we
On 02/09/2016 08:43 PM, Dave Airlie wrote:
> I was just messing with warning flags on virglrenderer and noticed
> -Wshadow generated a fair few warnings with gallium, so I did a mesa
> build with -Wshadow enabled and it was fairly messy,
>
> do we care? there could be bugs hiding in -Wshadow land.
Am 10.02.2016 um 05:43 schrieb Dave Airlie:
> I was just messing with warning flags on virglrenderer and noticed
> -Wshadow generated a fair few warnings with gallium, so I did a mesa
> build with -Wshadow enabled and it was fairly messy,
>
> do we care? there could be bugs hiding in -Wshadow land
Hi Dave,
On 10 February 2016 at 04:43, Dave Airlie wrote:
> I was just messing with warning flags on virglrenderer and noticed
> -Wshadow generated a fair few warnings with gallium, so I did a mesa
> build with -Wshadow enabled and it was fairly messy,
>
> do we care? there could be bugs hiding i
I was just messing with warning flags on virglrenderer and noticed
-Wshadow generated a fair few warnings with gallium, so I did a mesa
build with -Wshadow enabled and it was fairly messy,
do we care? there could be bugs hiding in -Wshadow land.
Dave.
_