(I was trying to be too clever with git-sendmail and I accidentally
sent this to the wrong list… sorry!)
Jason wrote:
> Kristian and I were looking at this today, and there seems to be a
> substantial race in the way that we are doing texture locking.
Yes, it does look like this is a problem. I
Hello all,
Kristian and I were looking at this today, and there seems to be a
substantial race in the way that we are doing texture locking. In
particular, we usually do the following:
Lock the hashmap
Find the texture object
Unlock the hashmap
Lock the texture object
Do Stuff
Unlock the texture