On 12/03/2015 09:03 AM, Timothy Arceri wrote:
On Thu, 2015-12-03 at 08:46 +0200, Tapani Pälli wrote:
On 12/03/2015 05:58 AM, Timothy Arceri wrote:
Hi All,
I recently pushed a couple of piglit tests [1] and [2] that test
for
matching of blocks and structs based on location rather than name
w
On Thu, 2015-12-03 at 08:46 +0200, Tapani Pälli wrote:
>
> On 12/03/2015 05:58 AM, Timothy Arceri wrote:
> > Hi All,
> >
> > I recently pushed a couple of piglit tests [1] and [2] that test
> > for
> > matching of blocks and structs based on location rather than name
> > when
> > an explicit loca
On 12/03/2015 05:58 AM, Timothy Arceri wrote:
Hi All,
I recently pushed a couple of piglit tests [1] and [2] that test for
matching of blocks and structs based on location rather than name when
an explicit location is given.
The test pass on Nvidia but fail in current Mesa.
However I just ca
Hi All,
I recently pushed a couple of piglit tests [1] and [2] that test for
matching of blocks and structs based on location rather than name when
an explicit location is given.
The test pass on Nvidia but fail in current Mesa.
However I just came across this in section 7.4.1 (Shader Interface