On Sat, 2016-08-27 at 07:52 -0700, Jason Ekstrand wrote:
> Hey Timothy,
> > > Thanks for working on this! Looks like you're making pretty good
progress. I'm going to try and give the series a hard look some time
next week.
Thanks that would be great. I'll try to get an new series out tomorrow
wi
Hey Timothy,
Thanks for working on this! Looks like you're making pretty good
progress. I'm going to try and give the series a hard look some time next
week.
On Aug 26, 2016 11:03 PM, "Timothy Arceri"
wrote:
> This series does the equivalent of the simple unroll in GLSL IR. The
> main differe
This series does the equivalent of the simple unroll in GLSL IR. The
main difference is that currently it unrolls everything with an
iteration count < 32, the GLSL IR pass also tries to limit unrolling
based on the number of nodes it contains but this seemed a little simplistic
so I have left this