Not in OpenGL.
Marek
On Wed, May 21, 2014 at 3:05 AM, Ilia Mirkin wrote:
> Can you not render to a texture buffer? That might not be supported by
> nv30 actually.
>
> On Tue, May 20, 2014 at 8:49 PM, Marek Olšák wrote:
>> ARB_buffer_storage doesn't have anything to do with framebuffers.
>>
>> M
Can you not render to a texture buffer? That might not be supported by
nv30 actually.
On Tue, May 20, 2014 at 8:49 PM, Marek Olšák wrote:
> ARB_buffer_storage doesn't have anything to do with framebuffers.
>
> Marek
>
> On Wed, May 21, 2014 at 2:27 AM, Ilia Mirkin wrote:
>> On Tue, May 20, 2014
ARB_buffer_storage doesn't have anything to do with framebuffers.
Marek
On Wed, May 21, 2014 at 2:27 AM, Ilia Mirkin wrote:
> On Tue, May 20, 2014 at 6:20 PM, Marek Olšák wrote:
>> On Tue, May 20, 2014 at 11:04 PM, Ilia Mirkin wrote:
>>> On Tue, May 20, 2014 at 4:51 PM, Marek Olšák wrote:
>>>
On Tue, May 20, 2014 at 6:20 PM, Marek Olšák wrote:
> On Tue, May 20, 2014 at 11:04 PM, Ilia Mirkin wrote:
>> On Tue, May 20, 2014 at 4:51 PM, Marek Olšák wrote:
>>> On Tue, May 20, 2014 at 9:58 PM, Ilia Mirkin wrote:
Hello,
I attempted doing this a while back, before I really un
On Tue, May 20, 2014 at 11:04 PM, Ilia Mirkin wrote:
> On Tue, May 20, 2014 at 4:51 PM, Marek Olšák wrote:
>> On Tue, May 20, 2014 at 9:58 PM, Ilia Mirkin wrote:
>>> Hello,
>>>
>>> I attempted doing this a while back, before I really understood what
>>> was going on. I got some advice that went
On Tue, May 20, 2014 at 4:51 PM, Marek Olšák wrote:
> On Tue, May 20, 2014 at 9:58 PM, Ilia Mirkin wrote:
>> Hello,
>>
>> I attempted doing this a while back, before I really understood what
>> was going on. I got some advice that went totally over my head, and I
>> dropped the issue. I think I'm
On Tue, May 20, 2014 at 9:58 PM, Ilia Mirkin wrote:
> Hello,
>
> I attempted doing this a while back, before I really understood what
> was going on. I got some advice that went totally over my head, and I
> dropped the issue. I think I'm much better-prepared to tackle the
> issue this time around
Hello,
I attempted doing this a while back, before I really understood what
was going on. I got some advice that went totally over my head, and I
dropped the issue. I think I'm much better-prepared to tackle the
issue this time around.
To recap, nv30 (and nv40) hw can't handle certain color/depth