On Tue, Mar 31, 2015 at 8:41 AM, Ryan Houdek wrote:
> I'm proposing changing from explicitly disallowing token pasting in OpenGL
> ES to allowing it in a similar fashion to desktop OpenGL.
> I'm proposing this for multiple reasons:
> - The Dolphin emulator uses it, and has been broken with Mes
I'm proposing changing from explicitly disallowing token pasting in OpenGL
ES to allowing it in a similar fashion to desktop OpenGL.
I'm proposing this for multiple reasons:
- The Dolphin emulator uses it, and has been broken with Mesa's OpenGL
ES for a number of months.
- A number of propr