Hi Jason, this is really cool! Very happy to see that support for ray
tracing is in the works!
Iago
On Wed, 2020-10-28 at 17:26 -0500, Jason Ekstrand wrote:
> All,
>
> Some of you may be curious about what I've been up to for most of
> 2020, why I've not been working on IBC, and why I suddenly d
Quick clarification about VK_NV_ray_tracing: I have no intention of
supporting VK_NV_ray_tracing in ANV. If new games want cross-vendor
ray-tracing, they should use the KHR extension. However, there are
some games which have already shipped which I'm sure Linux gamers
would like to be able to pl
All,
Some of you may be curious about what I've been up to for most of
2020, why I've not been working on IBC, and why I suddenly decided to
start caring about ray-tracing. Well... it's all because I've been
working on this little project to implement VK_KHR_ray_tracing in ANV.
I finally have the