Re: [Mesa-dev] Immutable textures and BGRA external format support

2014-11-22 Thread kalyan kondapally
>>Even APPLE_texture_format_BGRA >>mentions that BGRA8_EXT is not accepted as an >>parameter to TexImage* when the GL is OpenGL ES 3.0. With GLES3.0, I >>am wondering if their is any way to use image data in BGRA format and >>Immutable textures without swizzling the data to RGBA format ? Corr

[Mesa-dev] Immutable textures and BGRA external format support

2014-11-22 Thread kalyan kondapally
Hi, I am looking at Immutable textures usage with image data of BGRA format. According to Texture storage extension spec [1] if either EXT_texture_format_BGRA or APPLE_texture_format_BGRA are supported, glTexStorage2DEXT must accept BGRA8_EXT as internal format. EXT_texture_format_BGRA